John Bintz
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8f68703e5b
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Start reworking internals to support other Game Crafter part types.
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2014-06-23 20:14:48 -04:00 |
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John Bintz
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53c67192a9
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Update docs to reflect <defs> copy from injected file changes.
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2014-05-29 20:03:45 -04:00 |
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John Bintz
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3ebd5934b3
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Add file injection to help split apart big files without needing to prerender individual pieces
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2014-04-10 18:29:58 -04:00 |
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John Bintz
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f12f23e8a3
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Add child visible support for layers
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2014-03-21 08:14:02 -04:00 |
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John Bintz
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83fef0c9e7
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Add prereq detection support; bump version
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2014-03-05 07:00:15 -05:00 |
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John Bintz
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8056229fb3
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Doc updates
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2014-03-05 06:34:14 -05:00 |
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John Bintz
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cc9f2df964
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add data source support, drive a project nearly entirely from a spreadsheet
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2013-11-22 08:17:13 -05:00 |
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John Bintz
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7c7f50515f
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readme updates
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2013-11-17 13:02:20 -05:00 |
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John Bintz
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e0c0e0eb14
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lots more cleanups, skeleton project file
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2013-11-17 11:28:19 -05:00 |
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John Bintz
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77b72b3118
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don't be so greedy with eliminating clones
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2013-11-10 15:26:11 -05:00 |
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John Bintz
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40cb9ad750
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add the things I need for lie your face off
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2013-11-09 18:06:23 -05:00 |
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John Bintz
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9a071262b2
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initial commit, works for crma, now to get working for lyfo
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2013-11-09 17:34:27 -05:00 |
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