Commit Graph

  • e7241ce174 Bump version. master v0.0.13 John Bintz 2014-09-30 08:59:12 -0400
  • 1f293bcaa4 Add ability to use RegExp as an active layer name match. John Bintz 2014-09-30 08:57:33 -0400
  • 9d78279d5e Cache more SVG lookup data. Much faster! John Bintz 2014-09-30 08:56:59 -0400
  • ff3d4ee51c Cache some sheet info for a small speedup while searching. John Bintz 2014-09-30 08:55:21 -0400
  • 632be845cb Bump version v0.0.12 John Bintz 2014-06-23 21:57:37 -0400
  • 324503dc96 In this code we follow the Laws of Demeter! John Bintz 2014-06-23 21:54:10 -0400
  • 901b3b2d60 Add landscape card support. John Bintz 2014-06-23 21:45:57 -0400
  • 4a9879074a Bump version. John Bintz 2014-06-23 20:18:22 -0400
  • 8f68703e5b Start reworking internals to support other Game Crafter part types. John Bintz 2014-06-21 23:06:53 -0400
  • a1bf6936fd Start reworking internals to support other Game Crafter part types. rework-pdf John Bintz 2014-06-21 23:06:53 -0400
  • 40121e6b6a Bump bugfix version. v0.0.10.1 John Bintz 2014-06-05 07:44:33 -0400
  • 1665c3c0f9 Use a better approach for handling source document <defs>. John Bintz 2014-06-05 07:43:31 -0400
  • 53c67192a9 Update docs to reflect <defs> copy from injected file changes. John Bintz 2014-05-29 20:03:45 -0400
  • 692f37f83e Quick-and-dirty <defs> copying from injected files into target file. v0.0.10 John Bintz 2014-05-29 20:00:15 -0400
  • 3ebd5934b3 Add file injection to help split apart big files without needing to prerender individual pieces John Bintz 2014-04-10 18:29:58 -0400
  • f12f23e8a3 Add child visible support for layers John Bintz 2014-03-21 08:14:02 -0400
  • 1e2f9ac79e Run Bundler on install and bump version v0.0.9 John Bintz 2014-03-06 07:56:31 -0500
  • 83fef0c9e7 Add prereq detection support; bump version v0.0.8 John Bintz 2014-03-05 07:00:15 -0500
  • e9a905864f Bump version v0.0.7 John Bintz 2014-03-05 06:34:41 -0500
  • 8056229fb3 Doc updates John Bintz 2014-03-05 06:34:14 -0500
  • 5e7ff66772 Change absolute path to cat image to a relative image, fixes #1 John Bintz 2014-03-02 08:32:12 -0500
  • 00f441a3da Option to prepend another PDF to the PnP PDF (think rules) John Bintz 2014-03-01 17:40:49 -0500
  • 915521d94f Bump version v0.0.6 John Bintz 2014-03-01 13:16:01 -0500
  • e672388460 Add crop marks to PDF output John Bintz 2014-03-01 13:15:01 -0500
  • 4160a3fcdd Bump version v0.0.5 John Bintz 2014-03-01 11:08:19 -0500
  • e366b0c1b2 Be able to specify sheet names that are read for card data in each Cardfile John Bintz 2014-03-01 11:03:54 -0500
  • 0c8a377b5f Be able to pass options hash to Roo John Bintz 2014-03-01 11:03:28 -0500
  • cc9f2df964 add data source support, drive a project nearly entirely from a spreadsheet v0.0.4 John Bintz 2013-11-22 08:17:13 -0500
  • 6f78aac0b5 parallelize the heck out of what i can v0.0.3 John Bintz 2013-11-17 13:56:58 -0500
  • 7c7f50515f readme updates v0.0.2 John Bintz 2013-11-17 13:02:20 -0500
  • 991296bdbf layers marked as (visible) will always be shown John Bintz 2013-11-17 12:04:45 -0500
  • 543663e8f8 update gemspec v0.0.1 John Bintz 2013-11-17 11:32:19 -0500
  • 77bee5bce1 rip stuff out of gemfile, add bundler gem tasks John Bintz 2013-11-17 11:31:32 -0500
  • e0c0e0eb14 lots more cleanups, skeleton project file John Bintz 2013-11-17 11:28:19 -0500
  • cf9b2c224f ensure pdf path is there John Bintz 2013-11-16 12:41:21 -0500
  • e9b60b622f support adding card backs to PnP pdfs and speed up rendering by removing hidden layers John Bintz 2013-11-16 12:24:18 -0500
  • 7cd12544c0 namespace not needed, svg is the default one anyway John Bintz 2013-11-14 19:17:26 -0500
  • 77b72b3118 don't be so greedy with eliminating clones John Bintz 2013-11-10 15:26:11 -0500
  • 47dacf891c more support for cool things John Bintz 2013-11-09 18:59:15 -0500
  • 40cb9ad750 add the things I need for lie your face off John Bintz 2013-11-09 18:06:23 -0500
  • 9a071262b2 initial commit, works for crma, now to get working for lyfo John Bintz 2013-11-09 17:34:27 -0500