fix readme bug

This commit is contained in:
John Bintz 2011-11-17 15:48:33 -05:00
parent 47faab2457
commit 41fcfc2041
1 changed files with 1 additions and 1 deletions

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@ -58,7 +58,7 @@ you'll connect and be LiveReloading away!
### How about non-WebSocket-enabled browsers? ### How about non-WebSocket-enabled browsers?
For browsers that don't support WebSockets, but do support Flash, [https://github.com/gimite/web-socket-js](web-socket-js) For browsers that don't support WebSockets, but do support Flash, [web-socket-js](https://github.com/gimite/web-socket-js)
is loaded. By default, this is done transparently, so you'll get a copy of swfobject.js and web_socket.js loaded even if is loaded. By default, this is done transparently, so you'll get a copy of swfobject.js and web_socket.js loaded even if
your browser doesn't need it. The SWF WebSocket implementor won't be loaded unless your browser has no native your browser doesn't need it. The SWF WebSocket implementor won't be loaded unless your browser has no native
WebSockets support or if you force it in the middleware stack: WebSockets support or if you force it in the middleware stack: