From 41fcfc20414833056471e394a6615133e9632fff Mon Sep 17 00:00:00 2001 From: John Bintz Date: Thu, 17 Nov 2011 15:48:33 -0500 Subject: [PATCH] fix readme bug --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index d945a1c..036e059 100644 --- a/README.md +++ b/README.md @@ -58,7 +58,7 @@ you'll connect and be LiveReloading away! ### How about non-WebSocket-enabled browsers? -For browsers that don't support WebSockets, but do support Flash, [https://github.com/gimite/web-socket-js](web-socket-js) +For browsers that don't support WebSockets, but do support Flash, [web-socket-js](https://github.com/gimite/web-socket-js) is loaded. By default, this is done transparently, so you'll get a copy of swfobject.js and web_socket.js loaded even if your browser doesn't need it. The SWF WebSocket implementor won't be loaded unless your browser has no native WebSockets support or if you force it in the middleware stack: