2012-12-04 06:06:22 +00:00
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# foreplay.vim
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There's a REPL in foreplay, but you probably wouldn't have noticed if I hadn't
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told you. Such is the way with foreplay.vim. By the way, this plugin is for
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Clojure.
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## Installation
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2012-12-14 04:01:59 +00:00
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Foreplay.vim doesn't provide indenting or syntax highlighting, so you'll want
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[a set of Clojure runtime files](https://github.com/guns/vim-clojure-static).
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2012-12-04 06:06:22 +00:00
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If you don't have a preferred installation method, I recommend
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installing [pathogen.vim](https://github.com/tpope/vim-pathogen), and
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then simply copy and paste:
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cd ~/.vim/bundle
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git clone git://github.com/tpope/vim-foreplay.git
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2012-12-14 04:01:59 +00:00
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git clone git://github.com/guns/vim-clojure-static.git
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2012-12-04 06:06:22 +00:00
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Once help tags have been generated, you can view the manual with
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`:help foreplay`.
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## Features
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This list isn't exhaustive; see the `:help` for details. Any snark resembling
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actual plugins is purely coincidental.
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### Transparent setup
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Foreplay.vim talks to nREPL. With Leiningen 2, it connects automatically
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based on `target/repl-port`, otherwise it's just a `:Connect` away. You can
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connect to multiple instances of nREPL for different projects, and it will
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use the right one automatically.
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You don't need a custom built nailgun client. You don't need a lein plugin.
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You don't need to run some specialized server in a separate terminal, then
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kill and restart it each time you switch projects because the port is hard
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coded.
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Oh, and if you don't have an nREPL connection, it falls back to using
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`java clojure.main`, using a class path based on your Leiningen or Maven
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config. It's a bit slow, but a two second delay its vastly preferable to
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being forced out of my flow for a single command, in my book.
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### Not quite a REPL
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You know that one plugin that provides a REPL in a split window and works
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absolutely flawlessly, never breaking just because you did something innocuous
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like backspace through part of the prompt? No? Such a shame, you really
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would have liked it.
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I've taken a different approach in foreplay.vim. `cq` (Think "Clojure
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Quasi-REPL") is the prefix for a set of commands that bring up a *command-line
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window* — the same thing you get when you hit `q:` — but set up for Clojure
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code.
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`cqq` prepopulates the command-line window with the expression under the
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cursor. `cqc` gives you a blank line in insert mode.
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### Evaluating from the buffer
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Standard stuff here. `:Eval` evaluates a range (`:%Eval` gets the whole
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file), `:Require` requires a namespace with `:reload` (`:Require!` does
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`:reload-all`), either the current buffer or a given argument. There's a `cp`
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operator that evaluates a given motion (`cpp` for the expression under the
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cursor).
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### Navigating and Comprehending
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I'm new to Clojure, so stuff that helps me understand code is a top priority.
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* `:Source`, `:Doc`, `:FindDoc`, and `:Apropros`, which map to the underlying
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`clojure.repl` macro (with tab complete, of course).
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* `K` is mapped to look up the symbol under the cursor with `doc`.
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* `[d` is mapped to look up the symbol under the cursor with `source`.
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* `[<C-D>` jumps to the definition of a symbol (even if it's inside a jar
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file).
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* `gf`, everybody's favorite "go to file" command, works on namespaces.
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Where possible, I favor enhancing built-ins over inventing a bunch of
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`<Leader>` maps.
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### Omnicomplete
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Because why not? It works in the quasi-REPL too.
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### FAQ
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> Why does it take so long for Vim to startup?
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The short answer is because the JVM is slow.
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The first time you load a Clojure file from any given project, foreplay.vim
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sets about trying to determine your class path, leveraging either
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`lein classpath` or `mvn dependency:build-classpath`. This takes a couple of
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seconds or so in the best case scenario, and potentially much longer if it
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decides to hit the network. (I don't understand why "tell me the class path"
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requires hitting the network, but what do I know?)
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Because the class path is oh-so-expensive to retrieve, foreplay.vim caches it
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in `g:CLASSPATH_CACHE`. By default, this disappears when you exit Vim, but
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you can save it across sessions in `.viminfo` with this handy option:
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set viminfo+=!
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The cache is expired when the timestamp on `project.clj` or `pom.xml` changes.
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## Contributing
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More than any other plugin, I'm in over my head here. I tried to do my
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homework, but you don't learn best practices overnight. Please, open
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[GitHub issues][] for bug reports and feature requests. Even better than a
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feature request is just to tell me the pain you're experiencing, and perhaps
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some ideas for what might eliminate it. I know Vimscript; you know Clojure.
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Let's synergize.
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2012-12-04 17:45:08 +00:00
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I'm a stickler for [commit messages][], so if you send me a pull
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2012-12-04 06:06:22 +00:00
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request with so much as superfluous period in the subject line, I will
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reject it, then TP your house.
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[GitHub issues]: http://github.com/tpope/vim-foreplay/issues
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[commit messages]: http://tbaggery.com/2008/04/19/a-note-about-git-commit-messages.html
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## Self-Promotion
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Like foreplay.vim? Follow the repository on
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[GitHub](https://github.com/tpope/vim-foreplay). And if
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you're feeling especially charitable, follow [tpope](http://tpo.pe/) on
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[Twitter](http://twitter.com/tpope) and
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[GitHub](https://github.com/tpope).
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## License
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Copyright © Tim Pope. Distributed under the same terms as Vim itself.
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See `:help license`.
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