readme tweak

This commit is contained in:
John Bintz 2013-10-09 22:54:58 -04:00
parent 33bfd31eb4
commit 398ed92118

View File

@ -49,8 +49,17 @@ output += Nandeck::Margins.new(0.5, 0.25).to_a
output << "OVERSAMPLE = 2" output << "OVERSAMPLE = 2"
output << "IMAGEFILTER = Lanczos" output << "IMAGEFILTER = Lanczos"
output << Nandeck::Rectangle.new(1, 0, 0, Card.width, Card.height, '#000000', '#ffffff', Card.border) output << Nandeck::Rectangle.new(
output << Nandeck::Image.new(1, "images/background.png", 0, 0, Card.width, Card.height, flag: 'P', alpha_channel: "10@270") 1,
0, 0, Card.width, Card.height,
'#000000', '#ffffff', Card.border
)
output << Nandeck::Image.new(
1,
"images/background.png",
0, 0, Card.width, Card.height,
flag: 'P', alpha_channel: "10@270"
)
area = Nandeck::Geometry.new(Card.border + 0.05, Card.real_border + 0.05, 0.688, 0.640) area = Nandeck::Geometry.new(Card.border + 0.05, Card.real_border + 0.05, 0.688, 0.640)
output << Nandeck::Image.new(1, "images/balloon.png", *balloon.to_a) output << Nandeck::Image.new(1, "images/balloon.png", *balloon.to_a)
@ -61,18 +70,29 @@ Nandeck::Font.for(typeface: "Tahoma", flag: 'T') do |font|
font.for(size: inches_to_points(height), color: "#000000") do |balloon_font| font.for(size: inches_to_points(height), color: "#000000") do |balloon_font|
x, y = balloon.center.to_a x, y = balloon.center.to_a
output << balloon_font.text(1, "5", x - height / 2 - 0.10, y - height / 2 - 0.10, height + 0.20, height) output << balloon_font.text(1,
"5", x - height / 2 - 0.10, y - height / 2 - 0.10, height + 0.20, height
)
end end
end end
line_height = 14 line_height = 14
Nandeck::Font.for typeface: "Tahoma", size: line_height, flag: "TB", color: '#000000' do |font| Nandeck::Font.for(
typeface: "Tahoma", size: line_height, flag: "TB", color: '#000000'
) do |font|
font.for color: '#ffffff' do |outline| font.for color: '#ffffff' do |outline|
output << Nandeck::TextBlock.new(1, outline, "name", 16, 0.90, Card.real_border + 0.1, Card.width - Card.real_border - 1.00, 0.38, outline: Card.pixel * 2) output << Nandeck::TextBlock.new(
1, outline, "name", 16,
0.90, Card.real_border + 0.1, Card.width - Card.real_border - 1.00, 0.38,
outline: Card.pixel * 2
)
end end
output << Nandeck::TextBlock.new(1, font, "name", 16, 0.90, Card.real_border + 0.1, Card.width - Card.real_border - 1.00, 0.38) output << Nandeck::TextBlock.new(
1, font, "name", 16,
0.90, Card.real_border + 0.1, Card.width - Card.real_border - 1.00, 0.38
)
end end
File.open("output.txt", "w") do |fh| File.open("output.txt", "w") do |fh|