mongo-ruby-driver/lib/mongo/repl_set_connection.rb
2011-08-25 11:27:58 -04:00

347 lines
11 KiB
Ruby

# encoding: UTF-8
# --
# Copyright (C) 2008-2011 10gen Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# ++
module Mongo
# Instantiates and manages connections to a MongoDB replica set.
class ReplSetConnection < Connection
attr_reader :nodes, :secondaries, :arbiters, :secondary_pools,
:replica_set_name, :read_pool, :seeds
# Create a connection to a MongoDB replica set.
#
# Once connected to a replica set, you can find out which nodes are primary, secondary, and
# arbiters with the corresponding accessors: Connection#primary, Connection#secondaries, and
# Connection#arbiters. This is useful if your application needs to connect manually to nodes other
# than the primary.
#
# @param [Array] args A list of host-port pairs to be used as seed nodes followed by a
# hash containing any options. See the examples below for exactly how to use the constructor.
#
# @option options [String] :rs_name (nil) The name of the replica set to connect to. You
# can use this option to verify that you're connecting to the right replica set.
# @option options [Boolean, Hash] :safe (false) Set the default safe-mode options
# propogated to DB objects instantiated off of this Connection. This
# default can be overridden upon instantiation of any DB by explicity setting a :safe value
# on initialization.
# @option options [Boolean] :read_secondary(false) If true, a random secondary node will be chosen,
# and all reads will be directed to that node.
# @option options [Logger, #debug] :logger (nil) Logger instance to receive driver operation log.
# @option options [Integer] :pool_size (1) The maximum number of socket connections allowed per
# connection pool. Note: this setting is relevant only for multi-threaded applications.
# @option options [Float] :pool_timeout (5.0) When all of the connections a pool are checked out,
# this is the number of seconds to wait for a new connection to be released before throwing an exception.
# Note: this setting is relevant only for multi-threaded applications.
# @option opts [Float] :op_timeout (nil) The number of seconds to wait for a read operation to time out.
# Disabled by default.
# @option opts [Float] :connect_timeout (nil) The number of seconds to wait before timing out a
# connection attempt.
# @option opts [Boolean] :auto_refresh (false) Set this to true to enable a background thread that
# periodically updates the state of the connection. If, for example, you initially connect while a secondary
# is down, :auto_refresh will reconnect to that secondary behind the scenes to
# prevent you from having to reconnect manually.
# @option opts [Integer] :refresh_interval (90) If :auto_refresh is enabled, this is the number of seconds
# that the background thread will sleep between calls to check the replica set's state.
#
# @example Connect to a replica set and provide two seed nodes. Note that the number of seed nodes does
# not have to be equal to the number of replica set members. The purpose of seed nodes is to permit
# the driver to find at least one replica set member even if a member is down.
# ReplSetConnection.new(['localhost', 30000], ['localhost', 30001])
#
# @example Connect to a replica set providing two seed nodes and ensuring a connection to the replica set named 'prod':
# ReplSetConnection.new(['localhost', 30000], ['localhost', 30001], :rs_name => 'prod')
#
# @example Connect to a replica set providing two seed nodes and allowing reads from a secondary node:
# ReplSetConnection.new(['localhost', 30000], ['localhost', 30001], :read_secondary => true)
#
# @see http://api.mongodb.org/ruby/current/file.REPLICA_SETS.html Replica sets in Ruby
#
# @raise [ReplicaSetConnectionError] This is raised if a replica set name is specified and the
# driver fails to connect to a replica set with that name.
def initialize(*args)
if args.last.is_a?(Hash)
opts = args.pop
else
opts = {}
end
unless args.length > 0
raise MongoArgumentError, "A ReplSetConnection requires at least one seed node."
end
# The list of seed nodes
@seeds = args
# The members of the replica set, stored as instances of Mongo::Node.
@nodes = []
# Connection pool for primary node
@primary = nil
@primary_pool = nil
# Connection pools for each secondary node
@secondaries = []
@secondary_pools = []
# The secondary pool to which we'll be sending reads.
# This may be identical to the primary pool.
@read_pool = nil
# A list of arbiter addresses (for client information only)
@arbiters = []
# Refresh
@auto_refresh = opts.fetch(:auto_refresh, true)
@refresh_interval = opts[:refresh_interval] || 90
# Are we allowing reads from secondaries?
@read_secondary = opts.fetch(:read_secondary, false)
# Lock around changes to the global config
@connection_lock = Mutex.new
@connected = false
# Store the refresher thread
@refresh_thread = nil
# Replica set name
if opts[:rs_name]
warn ":rs_name option has been deprecated and will be removed in 2.0. " +
"Please use :name instead."
@replica_set_name = opts[:rs_name]
else
@replica_set_name = opts[:name]
end
setup(opts)
end
# Initiate a connection to the replica set.
def connect
@connection_lock.synchronize do
return if @connected
manager = PoolManager.new(self, @seeds)
manager.connect
update_config(manager)
#BSON::BSON_CODER.update_max_bson_size(self)
initiate_auto_refresh
if @primary.nil? #TODO: in v2.0, we'll let this be optional and do a lazy connect.
raise ConnectionFailure, "Failed to connect to primary node."
else
@connected = true
end
end
end
# Note: this method must be called from within
# a locked @connection_lock
def update_config(manager)
@arbiters = manager.arbiters.nil? ? [] : manager.arbiters.dup
@primary = manager.primary.nil? ? nil : manager.primary.dup
@secondaries = manager.secondaries.dup
@primary_pool = manager.primary_pool
@read_pool = manager.read_pool
@secondary_pools = manager.secondary_pools
@seeds = manager.seeds
@manager = manager
@hosts = manager.hosts
@nodes = manager.nodes
end
# If ismaster doesn't match our current view
# then create a new PoolManager, passing in our
# existing view. It should be able to do the diff.
# Then take out the connection lock and replace
# our current values.
def refresh
return if !connected?
if !Thread.current[:background]
Thread.current[:background] = PoolManager.new(self, @seeds)
end
background_manager = Thread.current[:background]
if update_struct = background_manager.update_required?(@hosts)
@connection_lock.synchronize do
background_manager.update(@manager, update_struct)
update_config(background_manager)
end
end
end
def connected?
@connected && !@connection_lock.locked?
end
# @deprecated
def connecting?
false
end
# The replica set primary's host name.
#
# @return [String]
def host
super
end
# The replica set primary's port.
#
# @return [Integer]
def port
super
end
# Determine whether we're reading from a primary node. If false,
# this connection connects to a secondary node and @read_secondaries is true.
#
# @return [Boolean]
def read_primary?
@read_pool == @primary_pool
end
alias :primary? :read_primary?
# Close the connection to the database.
def close
super
@connected = false
if @refresh_thread
@refresh_thread.kill
@refresh_thread = nil
end
if @nodes
@nodes.each do |member|
member.disconnect
end
end
@nodes = []
@read_pool = nil
if @secondary_pools
@secondary_pools.each do |pool|
pool.close
end
end
@secondaries = []
@secondary_pools = []
@arbiters = []
end
# If a ConnectionFailure is raised, this method will be called
# to close the connection and reset connection values.
# @deprecated
def reset_connection
close
warn "ReplSetConnection#reset_connection is now deprecated. " +
"Use ReplSetConnection#close instead."
end
# Is it okay to connect to a slave?
#
# @return [Boolean]
def slave_ok?
@read_secondary
end
def authenticate_pools
super
@secondary_pools.each do |pool|
pool.authenticate_existing
end
end
def logout_pools(db)
super
@secondary_pools.each do |pool|
pool.logout_existing(db)
end
end
private
def initiate_auto_refresh
return unless @auto_refresh
return if @refresh_thread && @refresh_thread.alive?
@refresh_thread = Thread.new do
sleep(@refresh_interval)
refresh
end
end
# Checkout a socket for reading (i.e., a secondary node).
# Note that @read_pool might point to the primary pool
# if no read pool has been defined. That's okay; we don't
# want to have to check for the existence of the @read_pool
# because that introduces concurrency issues.
def checkout_reader
connect unless connected?
if @read_secondary && @read_pool
begin
return @read_pool.checkout
rescue NoMethodError
warn "Read pool was not available."
end
end
begin
return @primary_pool.checkout
rescue NoMethodError
raise ConnectionFailure, "Not connected to any nodes."
end
end
# Checkout a socket for writing (i.e., a primary node).
def checkout_writer
connect unless connected?
if @primary_pool
begin
return @primary_pool.checkout
rescue NoMethodError
end
end
raise ConnectionFailure, "Failed to connect to primary node."
end
# Checkin a socket used for reading.
def checkin_reader(socket)
if @read_secondary
@read_pool.checkin(socket)
else
checkin_writer(socket)
end
end
# Checkin a socket used for writing.
def checkin_writer(socket)
if @primary_pool
@primary_pool.checkin(socket)
end
end
end
end