engine/app/models/layout.rb

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class Layout < LiquidTemplate
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## fields ##
# field :blocks, :type => Hash
# def unmarshalled_blocks
# # puts "self.blocks = #{self.blocks.class.inspect}"
# @unmarshalled_blocks ||= self.blocks.inject({}) do |b, (name, node)|
# # puts "b= #{b.inspect} / name = #{name.inspect} / node = #{node.inspect}"
# b[name] = Marshal.load(node)
# b
# end
# end
protected
def after_parse_template
blocks = self.find_blocks(self.template.root)
self.template.send(:instance_variable_set, :"@parent_blocks", blocks)
# TODO: include parent blocks in self.template before marshalling it
# puts "[Layout / blocks] #{self.blocks.inspect}"
end
def find_blocks(node, blocks = {})
# puts "[Layout/#{self.slug}] ** find_blocks #{node.class.inspect} / #{blocks.keys.inspect}"
if node.respond_to?(:nodelist) && node.nodelist
# puts " ==> find_blocks nodelist = #{node.nodelist.inspect}"
node.nodelist.inject(blocks) do |b, node|
if node.is_a?(Locomotive::Liquid::Tags::Block)
# b[node.name] = Marshal.dump(node)
b[node.name] = node
end
# else
self.find_blocks(node, b) # FIXME: add nested blocks
# end
b
end
end
blocks
end
## associations ##
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# references_many :pages
# embeds_many :parts, :class_name => 'PagePart'
## callbacks ##
# before_save :build_parts_from_value
# after_save :update_parts_in_pages
## validations ##
# validates_format_of :value, :with => Locomotive::Regexps::CONTENT_FOR_LAYOUT, :message => :missing_content_for_layout
## methods ##
# protected
#
# def build_parts_from_value
# if self.value_changed? || self.new_record?
# self.parts.each { |p| p.disabled = true }
#
# self.value.scan(Locomotive::Regexps::CONTENT_FOR).each do |attributes|
# slug = attributes[0].strip.downcase
# name = slug.humanize
# name = I18n.t('attributes.defaults.page_parts.name') if slug == 'layout'
#
# if part = self.parts.detect { |p| p.slug == slug }
# part.name = name if name.present?
# part.disabled = false
# else
# self.parts.build :slug => slug, :name => name || slug
# end
# end
#
# # body always first
# body = self.parts.detect { |p| p.slug == 'layout' }
# self.parts.delete(body)
# self.parts.insert(0, body)
#
# @_update_pages = true if self.value_changed?
# end
# end
#
# def update_parts_in_pages
# self.pages.each { |p| p.send(:update_parts!, self.parts) } if @_update_pages
# end
end