engine/spec/models/locomotive/theme_asset_spec.rb

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# coding: utf-8
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require 'spec_helper'
describe Locomotive::ThemeAsset do
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describe 'attaching a file' do
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before(:each) do
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Locomotive::ThemeAsset.any_instance.stubs(:site_id).returns('test')
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@asset = FactoryGirl.build(:theme_asset)
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end
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describe 'file is a picture' do
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it 'should process picture' do
@asset.source = FixturedAsset.open('5k.png')
@asset.source.file.content_type.should_not be_nil
@asset.image?.should be_true
end
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it 'should get width and height from the image' do
@asset.source = FixturedAsset.open('5k.png')
@asset.width.should == 32
@asset.height.should == 32
end
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end
describe 'local path and folder' do
it 'should set the local path based on the content type' do
@asset.source = FixturedAsset.open('5k.png')
@asset.save
@asset.local_path.should == 'images/5k.png'
end
it 'should set the local path based on the folder' do
@asset.folder = 'trash'
@asset.source = FixturedAsset.open('5k.png')
@asset.save
@asset.local_path.should == 'images/trash/5k.png'
end
it 'should set sanitize the local path' do
@asset.folder = '/images/à la poubelle'
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@asset.source = FixturedAsset.open('5k.png')
@asset.save
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@asset.local_path.should == 'images/a_la_poubelle/5k.png'
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end
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end
describe '#validation' do
it 'does not accept text file' do
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@asset.source = FixturedAsset.open('wrong.txt')
@asset.valid?.should be_false
@asset.errors[:source].should_not be_blank
end
it 'is not valid if another file with the same path exists' do
@asset.source = FixturedAsset.open('5k.png')
@asset.save!
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another_asset = FactoryGirl.build(:theme_asset, :site => @asset.site)
another_asset.source = FixturedAsset.open('5k.png')
another_asset.valid?.should be_false
another_asset.errors[:local_path].should_not be_blank
end
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end
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it 'should process stylesheet' do
@asset.source = FixturedAsset.open('main.css')
@asset.source.file.content_type.should_not be_nil
@asset.stylesheet?.should be_true
end
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it 'should process javascript' do
@asset.source = FixturedAsset.open('application.js')
@asset.source.file.content_type.should_not be_nil
@asset.javascript?.should be_true
end
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it 'should get size' do
@asset.source = FixturedAsset.open('main.css')
@asset.size.should == 25
end
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end
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describe 'creating from plain text' do
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before(:each) do
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Locomotive::ThemeAsset.any_instance.stubs(:site_id).returns('test')
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@asset = FactoryGirl.build(:theme_asset, {
:site => FactoryGirl.build(:site),
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:plain_text_name => 'test',
:plain_text => 'Lorem ipsum',
:performing_plain_text => true
})
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end
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it 'should handle stylesheet' do
@asset.plain_text_type = 'stylesheet'
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@asset.valid?.should be_true
@asset.stylesheet?.should be_true
@asset.source.should_not be_nil
end
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it 'should handle javascript' do
@asset.plain_text_type = 'javascript'
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@asset.valid?.should be_true
@asset.javascript?.should be_true
@asset.source.should_not be_nil
end
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end
end