177 lines
3.3 KiB
Ruby
177 lines
3.3 KiB
Ruby
module FSSM::Tree
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module NodeBase
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def initialize
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@children = {}
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end
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protected
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def child(segment)
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@children["#{segment}"]
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end
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def child!(segment)
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(@children["#{segment}"] ||= Node.new)
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end
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def has_child?(segment)
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@children.has_key?("#{segment}")
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end
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def remove_child(segment)
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@children.delete("#{segment}")
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end
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def remove_children
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@children.clear
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end
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end
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module NodeEnumerable
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include NodeBase
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include Enumerable
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def each(prefix=nil, &block)
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@children.each do |segment, node|
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cprefix = prefix ?
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Pathname.for(prefix).join(segment) :
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Pathname.for(segment)
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block.call(cprefix, node)
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node.each(cprefix, &block)
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end
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end
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end
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module NodeInsertion
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include NodeBase
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def unset(path)
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key = key_segments(path)
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if key.empty?
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remove_children
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return nil
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end
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segment = key.pop
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node = descendant(key)
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return unless node
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node.remove_child(segment)
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nil
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end
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def set(path)
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node = descendant!(path)
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node.from_path(path).mtime
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end
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protected
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def key_segments(key)
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return key if key.is_a?(Array)
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Pathname.for(key).segments
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end
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def descendant(path)
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recurse(path, false)
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end
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def descendant!(path)
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recurse(path, true)
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end
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def recurse(key, create=false)
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key = key_segments(key)
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node = self
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until key.empty?
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segment = key.shift
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node = create ? node.child!(segment) : node.child(segment)
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return nil unless node
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end
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node
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end
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end
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module CacheDebug
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def set(path)
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FSSM.dbg("Cache#set(#{path})")
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super
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end
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def unset(path)
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FSSM.dbg("Cache#unset(#{path})")
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super
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end
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def ftype(ft)
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FSSM.dbg("Cache#ftype(#{ft})")
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super
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end
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end
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class Node
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include NodeBase
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include NodeEnumerable
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attr_accessor :mtime
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attr_accessor :ftype
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def <=>(other)
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return unless other.is_a?(::FSSM::Tree::Node)
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self.mtime <=> other.mtime
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end
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def from_path(path)
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path = Pathname.for(path)
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@ftype = path.ftype
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# this handles bad symlinks without failing. why handle bad symlinks at
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# all? well, we could still be interested in their creation and deletion.
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@mtime = path.symlink? ? Time.at(0) : path.mtime
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self
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end
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end
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class Cache
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include NodeBase
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include NodeEnumerable
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include NodeInsertion
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include CacheDebug if $DEBUG
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def set(path)
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# all paths set from this level need to be absolute
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# realpath will fail on broken links
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path = Pathname.for(path).expand_path
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super(path)
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end
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def files
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ftype('file')
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end
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def directories
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ftype('directory')
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end
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def links
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ftype('link')
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end
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alias symlinks links
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private
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def ftype(ft)
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inject({}) do |hash, entry|
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path, node = entry
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hash["#{path}"] = node.mtime if node.ftype == ft
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hash
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end
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end
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end
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end
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