Commit Graph

10 Commits

Author SHA1 Message Date
Mario Kuroir Ricalde
333240de35 Fixes sprites file names with sprockets, modifies tests accordingly to new structure. 2011-06-10 05:11:28 -05:00
Chris Eppstein
bfba73c1e3 Ignore charset in blueprint files 2011-06-07 11:22:33 -07:00
Scott Davis
faba01f34c added failing test for issue #400 and fixed the callback typo closes #400 2011-05-25 11:44:13 -04:00
Scott Davis
fdd639efaf updated the regex to support nested files and refactored some unclear functions 2011-05-11 02:41:51 -04:00
Scott Davis
753ad37df7 Fixed problem with globs only going one directoy deep from now on imports like foo/*.png will get mapped to foo/**/*.png
Please enter the commit message for your changes. Lines starting
2011-05-10 22:44:10 -04:00
Scott Davis
84d207f827 Sass Colors will no longer cause an error if you use them as sprite names. closes #381 2011-05-10 21:51:35 -04:00
Scott Davis
325306dcec Fixed and issue with the options keyword in the Sprite::Base class. it was casing the passed options to be reset to an empty hash. I renamed it to kwargs for consistancy. I also refactored my previous changes to be unobtrusive to people currently using the sprite-map function without an @import. 2011-05-10 21:04:57 -04:00
Scott Davis
4321fc0cf5 refactored to allow a per sprite cleanup 2011-05-10 19:20:38 -04:00
Scott Davis
6cb9bc2662 old sprites will now be removed by default 2011-05-10 18:02:32 -04:00
Scott Davis
8f675f936b moved test files to a more sain structure 2011-05-10 18:01:12 -04:00