Chris Eppstein
40e2f330e6
Merge remote-tracking branch 'pfeiffer/cache_busting' into stable
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* pfeiffer/cache_busting:
Removing unneeded 'unquote' from tests
Adding note about path based asset cache busting in to documentation
Adding changelog entry
Fix comments for asset_cache_buster
Make asset_cache_buster return a hash with path and query, while still maintaining support for cache busting via query string if a string is returned.
Extend cache busting to allow for path manipulation
2011-06-11 17:37:55 -07:00
Mario Kuroir Ricalde
333240de35
Fixes sprites file names with sprockets, modifies tests accordingly to new structure.
2011-06-10 05:11:28 -05:00
Chris Eppstein
bfba73c1e3
Ignore charset in blueprint files
2011-06-07 11:22:33 -07:00
Scott Davis
faba01f34c
added failing test for issue #400 and fixed the callback typo closes #400
2011-05-25 11:44:13 -04:00
Scott Davis
fdd639efaf
updated the regex to support nested files and refactored some unclear functions
2011-05-11 02:41:51 -04:00
Scott Davis
753ad37df7
Fixed problem with globs only going one directoy deep from now on imports like foo/*.png will get mapped to foo/**/*.png
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2011-05-10 22:44:10 -04:00
Scott Davis
84d207f827
Sass Colors will no longer cause an error if you use them as sprite names. closes #381
2011-05-10 21:51:35 -04:00
Scott Davis
325306dcec
Fixed and issue with the options keyword in the Sprite::Base class. it was casing the passed options to be reset to an empty hash. I renamed it to kwargs for consistancy. I also refactored my previous changes to be unobtrusive to people currently using the sprite-map function without an @import.
2011-05-10 21:04:57 -04:00
Scott Davis
4321fc0cf5
refactored to allow a per sprite cleanup
2011-05-10 19:20:38 -04:00
Scott Davis
6cb9bc2662
old sprites will now be removed by default
2011-05-10 18:02:32 -04:00
Scott Davis
8f675f936b
moved test files to a more sain structure
2011-05-10 18:01:12 -04:00