Merge branch 'no_rails_integration' of github.com:chriseppstein/compass into no_rails_integration
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commit
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@ -70,7 +70,7 @@ gem to integrate with compass. Please read the [README](https://github.com/Compa
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* Changed the descriptions of the sin, cos, and tan to be more descriptive
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* Changed the descriptions of the sin, cos, and tan to be more descriptive
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* Fixed trig functions via issue #498
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* Fixed trig functions via issue #498
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* Fixed the default `http_path` in rails
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* Fixed the default `http_path` in rails
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* Sprites can now have a `sprite_search_path` that is an array of directories that
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* Sprites can now have a `sprite_load_path` that is an array of directories that
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contain source images for sprites handy for using sprites in extensions or gems
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contain source images for sprites handy for using sprites in extensions or gems
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* Added a new set of configuration properties for generated images.
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* Added a new set of configuration properties for generated images.
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`generated_images_dir`, `generated_images_path`, `http_generated_images_dir`,
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`generated_images_dir`, `generated_images_path`, `http_generated_images_dir`,
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@ -0,0 +1,47 @@
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---
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title: "Compass v0.12 (Release Candidate) is Released"
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description: "Compass 0.12: Flexible Sprites, Rails Integration"
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author: chris
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---
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Compass 0.12 release candidate is out! Install it now:
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$ (sudo) gem install compass --pre
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This release is primarily to support the Rails Asset Pipeline which
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required major changes to the Compass internals. If you use rails
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with Compass please read the [blog post about the new compass-rails
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gem][compass-rails].
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In addition to the rails improvements this release contains many updates
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to Compass Sprites:
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* **Sprite Layouts**: `vertical` (default), `horizontal`, `diagonal`, and `smart`
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layouts are now available. Different layouts may allow you to use
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sprites more easily with differing design requirements. The `smart`
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layout will efficiently pack sprites of different sizes -- resulting
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in smaller file sizes. To select a layout set the
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`$<spritename>-layout` variable to your desired layout name.
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* **Sprite Load Path**: Sprite source files can now be stored in more locations than
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just your images directory. To add sprite locations in your compass
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configuration: `sprite_load_path << 'my/sprite/folder'
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* **Sprite output location**: If you need to output sprites to a
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location other than the images directory set `generated_images_dir`,
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`generated_images_path`, `http_generated_images_dir`, and
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`http_generated_images_path` in your compass configuration according
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to your needs. You can refer to images in your generated images
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directory using the `generated-image-url()` function.
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Additionally there are many new CSS3 improvements, bug fixes, and other
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small enhancements that you can read about in the
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[CHANGELOG](/CHANGELOG/).
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What's next for Compass? The Sass 3.2 release is coming soon and I'd
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very much like the 0.13 release of compass to take advantage of the
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great features that it offers. Additionally, we're working on an
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extension registry where you can post your compass extensions and
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discover new ones. Lastly, we'll be extracting blueprint to a
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compass extension as that project seems to have stagnated. I'd say
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we're getting pretty close to a 1.0 release!
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[compass-rails]: /blog/2012/01/29/compass-and-rails-integration/
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