2d and 3d transforms, version 2, closes 170
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frameworks/compass/stylesheets/compass/css3/_transform-v2.scss
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546
frameworks/compass/stylesheets/compass/css3/_transform-v2.scss
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@import "shared";
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// Note ----------------------------------------------------------------------
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// Safari is the only browser that currently supports 3D transforms.
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// Because of that it can be important to control whether a given 2D transform
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// uses the full range of experimental browser prefixes, or only the 3D list.
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// To make that easy, all 2D transforms include an browser-targeting toggle ($only3d)
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// to switch between the two support lists. The toggle defaults to 'false' (2D),
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// and also accepts 'true' (3D). Currently the lists are as follows:
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// 2D: Mozilla, Webkit, Opera, Official
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// 3D: Webkit, Official **(Only Safari Supports 3D perspective)**
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// Available Transforms ------------------------------------------------------
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// - Scale (2d and 3d)
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// - Rotate (2d and 3d)
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// - Translate (2d and 3d)
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// - Skew (2d only)
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// Transform Parameters ------------------------------------------------------
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// - Transform Origin (2d and 3d)
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// - Perspective (3d)
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// - Perspective Origin (3d)
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// - Transform Style (3d)
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// - Backface Visibility (3d)
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// Mixins --------------------------------------------------------------------
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// transform-origin
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// - shortcuts: transform-origin2d, transform-origin3d
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// - helpers: apply-origin
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// transform
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// - shortcuts: transform2d, transform3d
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// - helpers: simple-transform, create-transform
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// perspective
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// - helpers: perspective-origin
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// transform-style
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// backface-visibility
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// scale
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// - shortcuts: scaleX, scaleY, scaleZ, scale3d
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// rotate
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// - shortcuts: rotateX, rotateY, rotate3d
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// translate
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// - shortcuts: translateX, translateY, translateZ, translate3d
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// skew
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// - shortcuts: skewX, skewY
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// Defaults ------------------------------------------------------------------
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// Transform Origin
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$default-originx : 50% !default;
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$default-originy : 50% !default;
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$default-originz : 50% !default;
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// Scale
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$default-scalex : 1.25 !default;
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$default-scaley : $default-scalex !default;
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$default-scalez : $default-scalex !default;
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// Rotate
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$default-rotate : 45deg !default;
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// Rotate3d
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$default-vectorx : 1 !default;
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$default-vectory : 1 !default;
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$default-vectorz : 1 !default;
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// Translate
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$default-transx : 1em !default;
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$default-transy : $default-transx !default;
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$default-transz : $default-transx !default;
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// Skew
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$default-skewx : 5deg !default;
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$default-skewy : 5deg !default;
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// Transform-origin ----------------------------------------------------------
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// Transform-origin sent as a complete string
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// @include apply-origin( origin [, 3D-only ] )
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// where 'origin' is a string containing 1-3 (x/y/z) coordinates
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// in percentages, absolute (px, cm, in, em etc..) or relative (left, top, right, bottom, center) units
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@mixin apply-origin(
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$origin,
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$only3d: false
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) {
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@if $only3d {
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@include experimental(transform-origin, $origin,
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not -moz, -webkit, not -o, not -ms, not -khtml, official
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);
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} @else {
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@include experimental(transform-origin, $origin,
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-moz, -webkit, -o, not -ms, not -khtml, official
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);
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}
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}
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// Transform-origin sent as individual arguments
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// @include transform-origin( [ origin-x, origin-y, origin-z, 3D-only ] )
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// where the 3 'origin-' arguments represent x/y/z coordinates
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// ** setting z coordinates triggers 3D support list, leave false for 2D support
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@mixin transform-origin(
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$originx: $default-originx,
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$originy: $default-originy,
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$originz: false,
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$only3d: $originz
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) {
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$origin: unquote('');
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@if $originx or $originy or $originz {
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@if $originx { $origin: $originx; } @else { $origin: 50%; }
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@if $originy { $origin: $origin $originy; } @else { @if $originz { $origin: $origin 50%; }}
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@if $originz { $origin: $origin $originz; $only3d: true; }
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@include apply-origin($origin, $only3d);
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}
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}
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// Shortcut to target all browsers with 2D transform support
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// @include transform-origin( [ origin-x, origin-y ] )
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@mixin transform-origin2d(
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$originx: $default-originx,
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$originy: $default-originy
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) {
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@include transform-origin($originx, $originy);
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}
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// Shortcut to target all browsers with 3D transform support
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// @include transform-origin( [ origin-x, origin-y, origin-z ] )
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@mixin transform-origin3d(
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$originx: $default-originx,
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$originy: $default-originy,
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$originz: $default-originz
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) {
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@include transform-origin($originx, $originy, $originz, true);
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}
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// Transform -----------------------------------------------------------------
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// Transform sent as a complete string
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// @include transform( transforms [, 3D-only ] )
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// where 'transforms' is a string of all the transforms to be applied
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@mixin transform(
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$transform,
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$only3d: false
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) {
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@if $only3d {
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@include experimental(transform, $transform,
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not -moz, -webkit, not -o, not -ms, not -khtml, official
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);
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} @else {
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@include experimental(transform, $transform,
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-moz, -webkit, -o, not -ms, not -khtml, official
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);
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}
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}
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// Shortcut to target all browsers with 2D transform support
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@mixin transform2d($trans) {
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@include transform($trans, false);
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}
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// Shortcut to target only browsers with 3D transform support
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@mixin transform3d($trans) {
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@include transform($trans, true);
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}
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// 3D Parameters -------------------------------------------------------------
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// Set the perspective of 3D transforms on the children of an element
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// @include perspective( perspective )
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// where 'perspective' is a uniless number representing the depth of the z-axis
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// the higher the perspective, the more exagerated the foreshortening.
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// values from 500 to 1000 are more-or-less "normal" - a good starting-point.
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@mixin perspective($p) {
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@include experimental(perspective, $p,
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not -moz, -webkit, not -o, not -ms, not -khtml, official
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);
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}
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// Set the origin position for the perspective
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// @include perspective-origin( [ origin-x, origin-y ] )
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// where the two arguments represent x/y coordinates
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@mixin perspective-origin(
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$originx: 50%,
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$originy: false
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) {
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$po: $originx;
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@if $originy { $po: $po $originy; }
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@include experimental(perspective-origin, $po,
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not -moz, -webkit, not -o, not -ms, not -khtml, official
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);
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}
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// Determine whether a 3D objects children also live in the given 3D space
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// @include transform-style( [ style ] )
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// where 'style' can be either 'flat' or 'preserves-3d'
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// browsers default to flat, mixin defaults to preserves-3d
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@mixin transform-style($ts: unquote("preserves-3d")) {
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@include experimental(perspective-origin, $ts,
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not -moz, -webkit, not -o, not -ms, not -khtml, official
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);
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}
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// Determine the visibility of an element when it's back is turned
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// @include backface-visibility( [ visibility ] )
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// where 'visibility can be either 'visible' or 'hidden'
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// browsers default to visible, mixin defaults to hidden
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@mixin backface-visibility($bv: unquote("hidden")) {
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@include experimental(backface-visibility, $bv,
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not -moz, -webkit, not -o, not -ms, not -khtml, official
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);
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}
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// Transform Partials --------------------------------------------------------
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// These work well on their own, but they don't add to each other, they override.
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// Use along with transform parameter mixins to adjust origin, perspective and style
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// ---------------------------------------------------------------------------
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// Scale ---------------------------------------------------------------------
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// Scale an object along the x and y axis
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// @include scale( [ scale-x, scale-y, perspective, 3D-only ] )
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// where the 'scale-' arguments are unitless multipliers of the x and y dimensions
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// and perspective, which works the same as the stand-alone perspective property/mixin
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// but applies to the individual element (multiplied with any parent perspective)
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@mixin scale(
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$scalex: $default-scalex,
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$scaley: $scalex,
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$perspective: false,
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$only3d: false
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) {
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$trans: scale($scalex, $scaley);
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@if $perspective { $trans: perspective($perspective) $trans; }
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@include transform($trans, $only3d);
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}
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// Scale an object along the x axis
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// @include scaleX( [ scale-x, perspective, 3D-only ] )
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@mixin scaleX(
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$scale: $default-scalex,
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$perspective: false,
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$only3d: false
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) {
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$trans: scaleX($scale);
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@if $perspective { $trans: perspective($perspective) $trans; }
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@include transform($trans, $only3d);
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}
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// Scale an object along the y axis
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// @include scaleY( [ scale-y, perspective, 3D-only ] )
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@mixin scaleY(
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$scale: $default-scaley,
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$perspective: false,
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$only3d: false
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) {
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$trans: scaleY($scale);
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@if $perspective { $trans: perspective($perspective) $trans; }
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@include transform($trans, $only3d);
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}
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// Scale an object along the z axis
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// @include scaleZ( [ scale-z, perspective ] )
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@mixin scaleZ(
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$scale: $default-scalez,
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$perspective: false
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) {
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$trans: scaleZ($scale);
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@if $perspective { $trans: perspective($perspective) $trans; }
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@include transform3d($trans);
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}
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// Scale and object along all three axis
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// @include scale3d( [ scale-x, scale-y, scale-z, perspective ] )
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@mixin scale3d(
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$scalex: $default-scalex,
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$scaley: $default-scaley,
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$scalez: $default-scalez,
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$perspective: false
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) {
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$trans: scale3d($scalex, $scaley, $scalez);
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@if $perspective { $trans: perspective($perspective) $trans; }
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@include transform3d($trans);
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}
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// Rotate --------------------------------------------------------------------
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// Rotate an object around the z axis (2D)
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// @include rotate( [ rotation, perspective, 3D-only ] )
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// where 'rotation' is an angle set in degrees (deg) or radian (rad) units
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@mixin rotate(
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$rotate: $default-rotate,
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$perspective: false,
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$only3d: false
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) {
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$trans: rotate($rotate);
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@if $perspective { $trans: perspective($perspective) $trans; }
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@include transform($trans, $only3d);
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}
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// A longcut for 'rotate' in case you forget that 'z' is implied
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@mixin rotateZ(
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$rotate: $default-rotate,
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$perspective: false,
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$only3d: false
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) {
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@include rotate($rotate, $perspective, $only3d);
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}
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// Rotate an object around the x axis (3D)
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// @include rotateX( [ rotation, perspective ] )
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@mixin rotateX(
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$rotate: $default-rotate,
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$perspective: false
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) {
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$trans: rotateX($rotate);
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@if $perspective { $trans: perspective($perspective) $trans; }
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@include transform3d($trans);
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}
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// Rotate an object around the y axis (3D)
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// @include rotate( [ rotation, perspective ] )
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@mixin rotateY(
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$rotate: $default-rotate,
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$perspective: false
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) {
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$trans: rotateY($rotate);
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@if $perspective { $trans: perspective($perspective) $trans; }
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@include transform3d($trans);
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}
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// Rotate an object around an arbitrary axis (3D)
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// @include rotate( [ vector-x, vector-y, vector-z, rotation, perspective ] )
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// where the 'vector-' arguments accept unitless numbers
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// these numbers are not important on their own, but in relation to one another
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// creating an axis from your transform-origin, along the axis of Xx = Yy = Zz
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@mixin rotate3d(
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$vectorx: $default-vectorx,
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$vectory: $default-vectory,
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$vectorz: $default-vectorz,
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$rotate: $default-rotate,
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$perspective: false
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) {
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$trans: rotate3d($vectorx, $vectory, $vectorz, $rotate);
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@if $perspective { $trans: perspective($perspective) $trans; }
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@include transform3d($trans);
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}
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// Translate -----------------------------------------------------------------
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// Move an object along the x or y axis (2D)
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// @include translate( [ translate-x, translate-y, perspective, 3D-only ] )
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// where the 'translate-' arguments accept any distance in percentages or absolute (px, cm, in, em etc..) units
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@mixin translate(
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$transx: $default-transx,
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$transy: $default-transy,
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$perspective: false,
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$only3d: false
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) {
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$trans: translate($transx, $transy);
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@if $perspective { $trans: perspective($perspective) $trans; }
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@include transform($trans, $only3d);
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}
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// Move an object along the x axis (2D)
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// @include translate( [ translate-x, perspective, 3D-only ] )
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@mixin translateX(
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$transx: $default-transx,
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$perspective: false,
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$only3d: false
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) {
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$trans: translateX($transx);
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@if $perspective { $trans: perspective($perspective) $trans; }
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@include transform($trans, $only3d);
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}
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// Move an object along the y axis (2D)
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// @include translate( [ translate-y, perspective, 3D-only ] )
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@mixin translateY(
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$transy: $default-transy,
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$perspective: false,
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$only3d: false
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) {
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$trans: translateY($transy);
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@if $perspective { $trans: perspective($perspective) $trans; }
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@include transform($trans, $only3d);
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}
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// Move an object along the z axis (3D)
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// @include translate( [ translate-z, perspective ] )
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@mixin translateZ(
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$transz: $default-transz,
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$perspective: false
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) {
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$trans: translateZ($transz);
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@if $perspective { $trans: perspective($perspective) $trans; }
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@include transform3d($trans);
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}
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// Move an object along the x, y and z axis (3D)
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// @include translate( [ translate-x, translate-y, translate-z, perspective ] )
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@mixin translate3d(
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$transx: $default-transx,
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$transy: $default-transy,
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$transz: $default-transz,
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$perspective: false
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) {
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$trans: translate3d($transx, $transy, $transz);
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@if $perspective { $trans: perspective($perspective) $trans; }
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@include transform3d($trans);
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}
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// Skew ----------------------------------------------------------------------
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// Skew an element
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// @include skew( [ skew-x, skew-y, 3D-only ] )
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// where the 'skew-' arguments accept css angles in degrees (deg) or radian (rad) units
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@mixin skew(
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$skewx: $default-skewx,
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$skewy: $default-skewy,
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$only3d: false
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) {
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$trans: skew($skewx, $skewy);
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@include transform($trans, $only3d);
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}
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// Skew an element along the x axiz
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// @include skew( [ skew-x, 3D-only ] )
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@mixin skewX(
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$skewx: $default-skewx,
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$only3d: false
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) {
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$trans: skewX($skewx);
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@include transform($trans, $only3d);
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}
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// Skew an element along the y axis
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// @include skew( [ skew-y, 3D-only ] )
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@mixin skewY(
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$skewy: $default-skewy,
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$only3d: false
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) {
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$trans: skewY($skewy);
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@include transform($trans, $only3d);
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}
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// Full transform mixins -----------------------------------------------------
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// For settings any combination of transforms as arguments
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// These are complex and not highly recommended for daily use
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// They are mainly here for backwards-compatability purposes
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// * they include origin adjustments
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// * scale takes a multiplier (unitless), rotate and skew take degrees (deg)
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// ---------------------------------------------------------------------------
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// The full list of options
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@mixin create-transform(
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$perspective: false,
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$scalex: false,
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$scaley: false,
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$scalez: false,
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$rotatex: false,
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$rotatey: false,
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$rotatez: false,
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$rotate3d: false,
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$transx: false,
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$transy: false,
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$transz: false,
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$skewx: false,
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$skewy: false,
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$originx: false,
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||||
$originy: false,
|
||||
$originz: false,
|
||||
$only3d: false
|
||||
) {
|
||||
$trans: unquote("");
|
||||
|
||||
// perspective
|
||||
@if $perspective { $trans: perspective($perspective) ; }
|
||||
|
||||
// scale
|
||||
@if $scalex and $scaley {
|
||||
@if $scalez { $trans: $trans scale3d($scalex, $scaley, $scalez); }
|
||||
@else { $trans: $trans scale($scalex, $scaley); }
|
||||
} @else {
|
||||
@if $scalex { $trans: $trans scaleX($scalex); }
|
||||
@if $scaley { $trans: $trans scaleY($scaley); }
|
||||
@if $scalez { $trans: $trans scaleZ($scalez); }
|
||||
}
|
||||
|
||||
// rotate
|
||||
@if $rotatex { $trans: $trans rotateX($rotatex); }
|
||||
@if $rotatey { $trans: $trans rotateY($rotatey); }
|
||||
@if $rotatez { $trans: $trans rotate($rotatez); }
|
||||
@if $rotate3d { $trans: $trans rotate3d($rotate3d); }
|
||||
|
||||
// translate
|
||||
@if $transx and $transy {
|
||||
@if $transz { $trans: $trans translate3d($transx, $transy, $transz); }
|
||||
@else { $trans: $trans translate($transx, $transy); }
|
||||
} @else {
|
||||
@if $transx { $trans: $trans translateX($transx); }
|
||||
@if $transy { $trans: $trans translateY($transy); }
|
||||
@if $transz { $trans: $trans translateZ($transz); }
|
||||
}
|
||||
|
||||
// skew
|
||||
@if $skewx and $skewy { $trans: $trans skew($skewx, $skewy); }
|
||||
@else {
|
||||
@if $skewx { $trans: $trans skewX($skewx); }
|
||||
@if $skewy { $trans: $trans skewY($skewy); }
|
||||
}
|
||||
|
||||
// apply it!
|
||||
@include transform($trans, $only3d);
|
||||
@include transform-origin($originx, $originy, $originz, $only3d);
|
||||
}
|
||||
|
||||
|
||||
// A simplified set of options
|
||||
// backwards-compatible with the previous version of the 'transform' mixin
|
||||
@mixin simple-transform(
|
||||
$scale: false,
|
||||
$rotate: false,
|
||||
$transx: false,
|
||||
$transy: false,
|
||||
$skewx: false,
|
||||
$skewy: false,
|
||||
$originx: false,
|
||||
$originy: false
|
||||
) {
|
||||
@include compact-transform(
|
||||
false,
|
||||
$scale, $scale, false,
|
||||
false, false, $rotate, false,
|
||||
$transx, $transy, false,
|
||||
$skewx, $skewy,
|
||||
$originx, $originy, false,
|
||||
false
|
||||
);
|
||||
}
|
Loading…
Reference in New Issue
Block a user