Merge branch 'master' into rails31

* master:
  Rename the sprite Base class to SpriteMap
  Move the sprite importer to the compass module and rename it to be more clear about what it does.
This commit is contained in:
Chris Eppstein 2011-06-07 07:55:54 -07:00
commit 275635a88f
11 changed files with 411 additions and 411 deletions

View File

@ -39,7 +39,7 @@ module Compass
def perform
relative_uri = options[:uri].gsub(/^#{Compass.configuration.images_dir}\//, '')
sprites = Compass::SpriteMap.new(relative_uri, Compass.sass_engine_options)
sprites = Compass::SpriteImporter.new(relative_uri, Compass.sass_engine_options)
options[:output_file] ||= File.join(Compass.configuration.sass_path, "sprites", "_#{sprites.name}.#{Compass.configuration.preferred_syntax}")
options[:skip_overrides] ||= false
contents = sprites.content_for_images(options[:skip_overrides])

View File

@ -23,7 +23,7 @@ module Compass
plugin_opts[:cache_location] = cache_path unless cache_path.nil?
plugin_opts.merge!(sass_options || {})
plugin_opts[:load_paths] ||= []
plugin_opts[:load_paths] << Compass::SpriteMap.new
plugin_opts[:load_paths] << Compass::SpriteImporter.new
plugin_opts
end
@ -63,7 +63,7 @@ module Compass
next p if p.respond_to?(:find_relative)
Sass::Importers::Filesystem.new(p.to_s)
end
load_paths << Compass::SpriteMap.new
load_paths << Compass::SpriteImporter.new
load_paths
end
end

View File

@ -10,7 +10,7 @@ module Compass::SassExtensions::Functions::Sprites
end
end
# Creates a Compass::SassExtensions::Sprites::Base object. A sprite map, when used in a property is the same
# Creates a Compass::SassExtensions::Sprites::SpriteMap object. A sprite map, when used in a property is the same
# as calling sprite-url. So the following background properties are equivalent:
#
# $icons: sprite-map("icons/*.png");
@ -21,7 +21,7 @@ module Compass::SassExtensions::Functions::Sprites
# the first time it is converted to a url. Simply constructing it has no side-effects.
def sprite_map(glob, kwargs = {})
kwargs.extend VariableReader
Compass::SassExtensions::Sprites::Base.from_uri(glob, self, kwargs)
Compass::SassExtensions::Sprites::SpriteMap.from_uri(glob, self, kwargs)
end
Sass::Script::Functions.declare :sprite_map, [:glob], :var_kwargs => true
@ -160,7 +160,7 @@ protected
end
def verify_map(map, error = "sprite")
unless map.is_a?(Compass::SassExtensions::Sprites::Base)
unless map.is_a?(Compass::SassExtensions::Sprites::SpriteMap)
missing_sprite!(error)
end
end

View File

@ -1,13 +1,14 @@
require 'digest/md5'
require 'compass/sass_extensions/sprites/sprite_map'
require 'compass/sass_extensions/sprites/image'
require 'compass/sass_extensions/sprites/base'
require 'compass/sass_extensions/sprites/engines'
require 'compass/sprite_importer'
module Compass
module SassExtensions
module Sprites
end
end
end
require 'compass/sass_extensions/sprites/image'
require 'compass/sass_extensions/sprites/sprite_map'
require 'compass/sass_extensions/sprites/engines'

View File

@ -1,214 +0,0 @@
module Compass
module SassExtensions
module Sprites
class Base < Sass::Script::Literal
# Initialize a new aprite object from a relative file path
# the path is relative to the <tt>images_path</tt> confguration option
def self.from_uri(uri, context, kwargs)
sprite_map = ::Compass::SpriteMap.new(:uri => uri.value, :options => {})
sprites = sprite_map.files.map do |sprite|
sprite.gsub(Compass.configuration.images_path+"/", "")
end
new(sprites, sprite_map, context, kwargs)
end
# Loads the sprite engine
def require_engine!
self.class.send(:include, eval("::Compass::SassExtensions::Sprites::#{modulize}Engine"))
end
# Changing this string will invalidate all previously generated sprite images.
# We should do so only when the packing algorithm changes
SPRITE_VERSION = "1"
attr_accessor :image_names, :path, :name, :map, :kwargs
attr_accessor :images, :width, :height
def initialize(sprites, sprite_map, context, kwargs)
require_engine!
@image_names = sprites
@path = sprite_map.path
@name = sprite_map.name
@kwargs = kwargs
@kwargs['cleanup'] ||= Sass::Script::Bool.new(true)
@images = nil
@width = nil
@height = nil
@evaluation_context = context
@map = sprite_map
validate!
compute_image_metadata!
end
# Calculate the size of the sprite
def size
[width, height]
end
# Calculates the overal image dimensions
# collects image sizes and input parameters for each sprite
# Calculates the height
def compute_image_metadata!
@width = 0
init_images
compute_image_positions!
@height = @images.last.top + @images.last.height
end
# Creates the Sprite::Image objects for each image and calculates the width
def init_images
@images = image_names.collect do |relative_file|
image = Compass::SassExtensions::Sprites::Image.new(self, relative_file, kwargs)
@width = [ @width, image.width + image.offset ].max
image
end
end
# Calculates the overal image dimensions
# collects image sizes and input parameters for each sprite
def compute_image_positions!
@images.each_with_index do |image, index|
image.left = image.position.unit_str == "%" ? (@width - image.width) * (image.position.value / 100) : image.position.value
next if index == 0
last_image = @images[index-1]
image.top = last_image.top + last_image.height + [image.spacing, last_image.spacing].max
end
end
# Fetches the Sprite::Image object for the supplied name
def image_for(name)
@images.detect { |img| img.name == name}
end
# Returns true if the image name has a hover selector image
def has_hover?(name)
!image_for("#{name}_hover").nil?
end
# Returns true if the image name has a target selector image
def has_target?(name)
!image_for("#{name}_target").nil?
end
# Returns true if the image name has an active selector image
def has_active?(name)
!image_for("#{name}_active").nil?
end
# Return and array of image names that make up this sprite
def sprite_names
image_names.map { |f| File.basename(f, '.png') }
end
# Validates that the sprite_names are valid sass
def validate!
for sprite_name in sprite_names
unless sprite_name =~ /\A#{Sass::SCSS::RX::IDENT}\Z/
raise Sass::SyntaxError, "#{sprite_name} must be a legal css identifier"
end
end
end
# The on-the-disk filename of the sprite
def filename
File.join(Compass.configuration.images_path, "#{path}-#{uniqueness_hash}.png")
end
# Generate a sprite image if necessary
def generate
if generation_required?
if kwargs.get_var('cleanup').value
cleanup_old_sprites
end
sprite_data = construct_sprite
save!(sprite_data)
Compass.configuration.run_callback(:sprite_generated, sprite_data)
end
end
def cleanup_old_sprites
Dir[File.join(Compass.configuration.images_path, "#{path}-*.png")].each do |file|
FileUtils.rm file
end
end
# Does this sprite need to be generated
def generation_required?
!File.exists?(filename) || outdated?
end
# Returns the uniqueness hash for this sprite object
def uniqueness_hash
@uniqueness_hash ||= begin
sum = Digest::MD5.new
sum << SPRITE_VERSION
sum << path
images.each do |image|
[:relative_file, :height, :width, :repeat, :spacing, :position, :digest].each do |attr|
sum << image.send(attr).to_s
end
end
sum.hexdigest[0...10]
end
@uniqueness_hash
end
# Saves the sprite engine
def save!(output_png)
saved = output_png.save filename
Compass.configuration.run_callback(:sprite_saved, filename)
saved
end
# All the full-path filenames involved in this sprite
def image_filenames
@images.map(&:file)
end
# Checks whether this sprite is outdated
def outdated?
if File.exists?(filename)
return @images.map(&:mtime).any? { |imtime| imtime.to_i > self.mtime.to_i }
end
true
end
# Mtime of the sprite file
def mtime
@mtime ||= File.mtime(filename)
end
def inspect
to_s
end
def to_s(kwargs = self.kwargs)
sprite_url(self).value
end
def respond_to?(meth)
super || @evaluation_context.respond_to?(meth)
end
def method_missing(meth, *args, &block)
if @evaluation_context.respond_to?(meth)
@evaluation_context.send(meth, *args, &block)
else
super
end
end
private
def modulize
@modulize ||= Compass::configuration.sprite_engine.to_s.scan(/([^_.]+)/).flatten.map {|chunk| "#{chunk[0].chr.upcase}#{chunk[1..-1]}" }.join
end
end
end
end
end

View File

@ -1,184 +1,213 @@
module Compass
class SpriteMap < Sass::Importers::Base
attr_accessor :uri, :options
VAILD_FILE_NAME = /\A#{Sass::SCSS::RX::IDENT}\Z/
SPRITE_IMPORTER_REGEX = %r{((.+/)?([^\*.]+))/(.+?)\.png}
module SassExtensions
module Sprites
class SpriteMap < Sass::Script::Literal
def self.load(uri, options)
Compass.quick_cache "Sprite_map:#{uri}#{options.inspect}", 5 do
klass = Compass::SpriteMap.new
klass.uri, klass.options = uri, options
klass
# Initialize a new sprite object from a relative file path
# the path is relative to the <tt>images_path</tt> confguration option
def self.from_uri(uri, context, kwargs)
importer = ::Compass::SpriteImporter.new(:uri => uri.value, :options => {})
sprites = importer.files.map do |sprite|
sprite.gsub(Compass.configuration.images_path+"/", "")
end
new(sprites, importer.path, importer.name, context, kwargs)
end
# Loads the sprite engine
def require_engine!
self.class.send(:include, eval("::Compass::SassExtensions::Sprites::#{modulize}Engine"))
end
# Changing this string will invalidate all previously generated sprite images.
# We should do so only when the packing algorithm changes
SPRITE_VERSION = "1"
attr_accessor :image_names, :path, :name, :kwargs
attr_accessor :images, :width, :height
def initialize(sprites, path, name, context, kwargs)
require_engine!
@image_names = sprites
@path = path
@name = name
@kwargs = kwargs
@kwargs['cleanup'] ||= Sass::Script::Bool.new(true)
@images = nil
@width = nil
@height = nil
@evaluation_context = context
validate!
compute_image_metadata!
end
# Calculate the size of the sprite
def size
[width, height]
end
# Calculates the overal image dimensions
# collects image sizes and input parameters for each sprite
# Calculates the height
def compute_image_metadata!
@width = 0
init_images
compute_image_positions!
@height = @images.last.top + @images.last.height
end
# Creates the Sprite::Image objects for each image and calculates the width
def init_images
@images = image_names.collect do |relative_file|
image = Compass::SassExtensions::Sprites::Image.new(self, relative_file, kwargs)
@width = [ @width, image.width + image.offset ].max
image
end
end
def initialize(options ={})
@uri, @options = '', {}
options.each do |key, value|
send("#{key}=", value)
# Calculates the overal image dimensions
# collects image sizes and input parameters for each sprite
def compute_image_positions!
@images.each_with_index do |image, index|
image.left = image.position.unit_str == "%" ? (@width - image.width) * (image.position.value / 100) : image.position.value
next if index == 0
last_image = @images[index-1]
image.top = last_image.top + last_image.height + [image.spacing, last_image.spacing].max
end
end
def find(uri, options)
@uri, @options = uri, options
if uri =~ SPRITE_IMPORTER_REGEX
return sass_engine
end
# Fetches the Sprite::Image object for the supplied name
def image_for(name)
@images.detect { |img| img.name == name}
end
def find_relative(uri, base, options)
@uri, @options = uri, options
find(File.join(base, uri), options)
# Returns true if the image name has a hover selector image
def has_hover?(name)
!image_for("#{name}_hover").nil?
end
def to_s
content_for_images
# Returns true if the image name has a target selector image
def has_target?(name)
!image_for("#{name}_target").nil?
end
def hash
self.class.name.hash
# Returns true if the image name has an active selector image
def has_active?(name)
!image_for("#{name}_active").nil?
end
def eql?(other)
other.class == self.class
end
def key(uri, options={})
@uri, @options = uri, options
[self.class.name + ":" + File.dirname(File.expand_path(uri)), File.basename(uri)]
end
def self.path_and_name(uri)
Compass.quick_cache "Sprite_map_name:#{uri}", 5 do
if uri =~ SPRITE_IMPORTER_REGEX
[$1, $3]
else
[nil, nil]
end
end
end
# Name of this spite
def name
ensure_path_and_name!
@name
end
# The on-disk location of this sprite
def path
ensure_path_and_name!
@path
end
# Returns the Glob of image files for this sprite
def files
@files ||= Dir[File.join(Compass.configuration.images_path, uri)].sort
end
# Returns an Array of image names without the file extension
# Return and array of image names that make up this sprite
def sprite_names
@sprite_names ||= files.collect do |file|
filename = File.basename(file, '.png')
unless VAILD_FILE_NAME =~ filename
raise Compass::Error, "Sprite file names must be legal css identifiers. Please rename #{File.basename(file)}"
image_names.map { |f| File.basename(f, '.png') }
end
# Validates that the sprite_names are valid sass
def validate!
for sprite_name in sprite_names
unless sprite_name =~ /\A#{Sass::SCSS::RX::IDENT}\Z/
raise Sass::SyntaxError, "#{sprite_name} must be a legal css identifier"
end
filename
end
end
# Returns the sass options for this sprite
def sass_options
@sass_options ||= options.merge(:filename => name, :syntax => :scss, :importer => self)
# The on-the-disk filename of the sprite
def filename
File.join(Compass.configuration.images_path, "#{path}-#{uniqueness_hash}.png")
end
# Returns a Sass::Engine for this sprite object
def sass_engine
Sass::Engine.new(content_for_images, sass_options)
# Generate a sprite image if necessary
def generate
if generation_required?
if kwargs.get_var('cleanup').value
cleanup_old_sprites
end
sprite_data = construct_sprite
save!(sprite_data)
Compass.configuration.run_callback(:sprite_generated, sprite_data)
end
end
def ensure_path_and_name!
@path, @name = self.class.path_and_name(uri)
def cleanup_old_sprites
Dir[File.join(Compass.configuration.images_path, "#{path}-*.png")].each do |file|
FileUtils.rm file
end
end
# Generates the Sass for this sprite file
def content_for_images(skip_overrides = false)
<<-SCSS
@import "compass/utilities/sprites/base";
// General Sprite Defaults
// You can override them before you import this file.
$#{name}-sprite-base-class: ".#{name}-sprite" !default;
$#{name}-sprite-dimensions: false !default;
$#{name}-position: 0% !default;
$#{name}-spacing: 0 !default;
$#{name}-repeat: no-repeat !default;
$#{name}-prefix: '' !default;
$#{name}-clean-up: true !default;
#{skip_overrides ? "$#{name}-sprites: sprite-map(\"#{uri}\", $cleanup: $#{name}-clean-up);" : generate_overrides }
// All sprites should extend this class
// The #{name}-sprite mixin will do so for you.
\#{$#{name}-sprite-base-class} {
background: $#{name}-sprites no-repeat;
}
// Use this to set the dimensions of an element
// based on the size of the original image.
@mixin #{name}-sprite-dimensions($name) {
@include sprite-dimensions($#{name}-sprites, $name)
}
// Move the background position to display the sprite.
@mixin #{name}-sprite-position($name, $offset-x: 0, $offset-y: 0) {
@include sprite-background-position($#{name}-sprites, $name, $offset-x, $offset-y)
}
// Extends the sprite base class and set the background position for the desired sprite.
// It will also apply the image dimensions if $dimensions is true.
@mixin #{name}-sprite($name, $dimensions: $#{name}-sprite-dimensions, $offset-x: 0, $offset-y: 0) {
@extend \#{$#{name}-sprite-base-class};
@include sprite($#{name}-sprites, $name, $dimensions, $offset-x, $offset-y)
}
@mixin #{name}-sprites($sprite-names, $dimensions: $#{name}-sprite-dimensions, $prefix: sprite-map-name($#{name}-sprites)) {
@include sprites($#{name}-sprites, $sprite-names, $#{name}-sprite-base-class, $dimensions, $prefix)
}
// Generates a class for each sprited image.
@mixin all-#{name}-sprites($dimensions: $#{name}-sprite-dimensions, $prefix: sprite-map-name($#{name}-sprites)) {
@include #{name}-sprites(#{sprite_names.join(" ")}, $dimensions, $prefix);
}
SCSS
# Does this sprite need to be generated
def generation_required?
!File.exists?(filename) || outdated?
end
# Generates the override defaults for this Sprite
# <tt>$#{name}-#{sprite_name}-position </tt>
# <tt> $#{name}-#{sprite_name}-spacing </tt>
# <tt> #{name}-#{sprite_name}-repeat: </tt>
def generate_overrides
content = <<-TXT
// These variables control the generated sprite output
// You can override them selectively before you import this file.
TXT
sprite_names.map do |sprite_name|
content += <<-SCSS
$#{name}-#{sprite_name}-position: $#{name}-position !default;
$#{name}-#{sprite_name}-spacing: $#{name}-spacing !default;
$#{name}-#{sprite_name}-repeat: $#{name}-repeat !default;
SCSS
end.join
# Returns the uniqueness hash for this sprite object
def uniqueness_hash
@uniqueness_hash ||= begin
sum = Digest::MD5.new
sum << SPRITE_VERSION
sum << path
images.each do |image|
[:relative_file, :height, :width, :repeat, :spacing, :position, :digest].each do |attr|
sum << image.send(attr).to_s
end
end
sum.hexdigest[0...10]
end
@uniqueness_hash
end
content += "\n$#{name}-sprites: sprite-map(\"#{uri}\", \n$cleanup: $#{name}-clean-up,\n"
content += sprite_names.map do |sprite_name|
%Q{ $#{sprite_name}-position: $#{name}-#{sprite_name}-position,
$#{sprite_name}-spacing: $#{name}-#{sprite_name}-spacing,
$#{sprite_name}-repeat: $#{name}-#{sprite_name}-repeat}
end.join(",\n")
content += ");"
# Saves the sprite engine
def save!(output_png)
saved = output_png.save filename
Compass.configuration.run_callback(:sprite_saved, filename)
saved
end
# All the full-path filenames involved in this sprite
def image_filenames
@images.map(&:file)
end
# Checks whether this sprite is outdated
def outdated?
if File.exists?(filename)
return @images.map(&:mtime).any? { |imtime| imtime.to_i > self.mtime.to_i }
end
true
end
# Mtime of the sprite file
def mtime
@mtime ||= File.mtime(filename)
end
def inspect
to_s
end
def to_s(kwargs = self.kwargs)
sprite_url(self).value
end
def respond_to?(meth)
super || @evaluation_context.respond_to?(meth)
end
def method_missing(meth, *args, &block)
if @evaluation_context.respond_to?(meth)
@evaluation_context.send(meth, *args, &block)
else
super
end
end
private
def modulize
@modulize ||= Compass::configuration.sprite_engine.to_s.scan(/([^_.]+)/).flatten.map {|chunk| "#{chunk[0].chr.upcase}#{chunk[1..-1]}" }.join
end
end
end
end
end

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@ -0,0 +1,184 @@
module Compass
class SpriteImporter < Sass::Importers::Base
attr_accessor :uri, :options
VAILD_FILE_NAME = /\A#{Sass::SCSS::RX::IDENT}\Z/
SPRITE_IMPORTER_REGEX = %r{((.+/)?([^\*.]+))/(.+?)\.png}
def self.load(uri, options)
Compass.quick_cache "Sprite_map:#{uri}#{options.inspect}", 5 do
klass = Compass::SpriteImporter.new
klass.uri, klass.options = uri, options
klass
end
end
def initialize(options ={})
@uri, @options = '', {}
options.each do |key, value|
send("#{key}=", value)
end
end
def find(uri, options)
@uri, @options = uri, options
if uri =~ SPRITE_IMPORTER_REGEX
return sass_engine
end
end
def find_relative(uri, base, options)
@uri, @options = uri, options
find(File.join(base, uri), options)
end
def to_s
content_for_images
end
def hash
self.class.name.hash
end
def eql?(other)
other.class == self.class
end
def key(uri, options={})
@uri, @options = uri, options
[self.class.name + ":" + File.dirname(File.expand_path(uri)), File.basename(uri)]
end
def self.path_and_name(uri)
Compass.quick_cache "Sprite_map_name:#{uri}", 5 do
if uri =~ SPRITE_IMPORTER_REGEX
[$1, $3]
else
[nil, nil]
end
end
end
# Name of this spite
def name
ensure_path_and_name!
@name
end
# The on-disk location of this sprite
def path
ensure_path_and_name!
@path
end
# Returns the Glob of image files for this sprite
def files
@files ||= Dir[File.join(Compass.configuration.images_path, uri)].sort
end
# Returns an Array of image names without the file extension
def sprite_names
@sprite_names ||= files.collect do |file|
filename = File.basename(file, '.png')
unless VAILD_FILE_NAME =~ filename
raise Compass::Error, "Sprite file names must be legal css identifiers. Please rename #{File.basename(file)}"
end
filename
end
end
# Returns the sass options for this sprite
def sass_options
@sass_options ||= options.merge(:filename => name, :syntax => :scss, :importer => self)
end
# Returns a Sass::Engine for this sprite object
def sass_engine
Sass::Engine.new(content_for_images, sass_options)
end
def ensure_path_and_name!
@path, @name = self.class.path_and_name(uri)
end
# Generates the Sass for this sprite file
def content_for_images(skip_overrides = false)
<<-SCSS
@import "compass/utilities/sprites/base";
// General Sprite Defaults
// You can override them before you import this file.
$#{name}-sprite-base-class: ".#{name}-sprite" !default;
$#{name}-sprite-dimensions: false !default;
$#{name}-position: 0% !default;
$#{name}-spacing: 0 !default;
$#{name}-repeat: no-repeat !default;
$#{name}-prefix: '' !default;
$#{name}-clean-up: true !default;
#{skip_overrides ? "$#{name}-sprites: sprite-map(\"#{uri}\", $cleanup: $#{name}-clean-up);" : generate_overrides }
// All sprites should extend this class
// The #{name}-sprite mixin will do so for you.
\#{$#{name}-sprite-base-class} {
background: $#{name}-sprites no-repeat;
}
// Use this to set the dimensions of an element
// based on the size of the original image.
@mixin #{name}-sprite-dimensions($name) {
@include sprite-dimensions($#{name}-sprites, $name)
}
// Move the background position to display the sprite.
@mixin #{name}-sprite-position($name, $offset-x: 0, $offset-y: 0) {
@include sprite-background-position($#{name}-sprites, $name, $offset-x, $offset-y)
}
// Extends the sprite base class and set the background position for the desired sprite.
// It will also apply the image dimensions if $dimensions is true.
@mixin #{name}-sprite($name, $dimensions: $#{name}-sprite-dimensions, $offset-x: 0, $offset-y: 0) {
@extend \#{$#{name}-sprite-base-class};
@include sprite($#{name}-sprites, $name, $dimensions, $offset-x, $offset-y)
}
@mixin #{name}-sprites($sprite-names, $dimensions: $#{name}-sprite-dimensions, $prefix: sprite-map-name($#{name}-sprites)) {
@include sprites($#{name}-sprites, $sprite-names, $#{name}-sprite-base-class, $dimensions, $prefix)
}
// Generates a class for each sprited image.
@mixin all-#{name}-sprites($dimensions: $#{name}-sprite-dimensions, $prefix: sprite-map-name($#{name}-sprites)) {
@include #{name}-sprites(#{sprite_names.join(" ")}, $dimensions, $prefix);
}
SCSS
end
# Generates the override defaults for this Sprite
# <tt>$#{name}-#{sprite_name}-position </tt>
# <tt> $#{name}-#{sprite_name}-spacing </tt>
# <tt> #{name}-#{sprite_name}-repeat: </tt>
def generate_overrides
content = <<-TXT
// These variables control the generated sprite output
// You can override them selectively before you import this file.
TXT
sprite_names.map do |sprite_name|
content += <<-SCSS
$#{name}-#{sprite_name}-position: $#{name}-position !default;
$#{name}-#{sprite_name}-spacing: $#{name}-spacing !default;
$#{name}-#{sprite_name}-repeat: $#{name}-repeat !default;
SCSS
end.join
content += "\n$#{name}-sprites: sprite-map(\"#{uri}\", \n$cleanup: $#{name}-clean-up,\n"
content += sprite_names.map do |sprite_name|
%Q{ $#{sprite_name}-position: $#{name}-#{sprite_name}-position,
$#{sprite_name}-spacing: $#{name}-#{sprite_name}-spacing,
$#{sprite_name}-repeat: $#{name}-#{sprite_name}-repeat}
end.join(",\n")
content += ");"
end
end
end

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@ -11,7 +11,7 @@ describe Compass::SassExtensions::Sprites::Base do
Compass.configure_sass_plugin!
#fix this eww
options = Compass.sass_engine_options.extend Compass::SassExtensions::Functions::Sprites::VariableReader
@map = Compass::SpriteMap.new("selectors/*.png", options)
@map = Compass::SpriteImporter.new("selectors/*.png", options)
@base = Compass::SassExtensions::Sprites::Base.new(@map.sprite_names.map{|n| "selectors/#{n}.png"}, @map.path, 'selectors', @map.sass_engine, @map.options)
end

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@ -2,7 +2,7 @@ require 'spec_helper'
require 'fakefs/spec_helpers'
require 'timecop'
describe Compass::SpriteMap do
describe Compass::SpriteImporter do
include FakeFS::SpecHelpers
let(:sprite_map) { self.class.describes.new(uri, options) }

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@ -19,8 +19,8 @@ class SpritesImageTest < Test::Unit::TestCase
let(:sprite_name) { File.basename(sprite_filename, '.png') }
def parent
map = Compass::SpriteMap.new(:uri => "selectors/*.png", :options => options)
@parent ||= Compass::SassExtensions::Sprites::Base.new(map.sprite_names.map{|n| "selectors/#{n}.png"}, map, map.sass_engine, map.options)
importer = Compass::SpriteImporter.new(:uri => "selectors/*.png", :options => options)
@parent ||= Compass::SassExtensions::Sprites::SpriteMap.new(importer.sprite_names.map{|n| "selectors/#{n}.png"}, importer.path, importer.name, importer.sass_engine, importer.options)
end
let(:options) do

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@ -1,6 +1,6 @@
require 'test_helper'
class SpritesBaseTest < Test::Unit::TestCase
class SpriteMapTest < Test::Unit::TestCase
def setup
Hash.send(:include, Compass::SassExtensions::Functions::Sprites::VariableReader)
@ -16,8 +16,8 @@ class SpritesBaseTest < Test::Unit::TestCase
end
def setup_map
@map = Compass::SpriteMap.new(:uri => "selectors/*.png", :options => @options)
@base = Compass::SassExtensions::Sprites::Base.new(@map.sprite_names.map{|n| "selectors/#{n}.png"}, @map, @map.sass_engine, @map.options)
@importer = Compass::SpriteImporter.new(:uri => "selectors/*.png", :options => @options)
@base = Compass::SassExtensions::Sprites::SpriteMap.new(@importer.sprite_names.map{|n| "selectors/#{n}.png"}, @importer.path, @importer.name, @importer.sass_engine, @importer.options)
end
def teardown
@ -29,7 +29,7 @@ class SpritesBaseTest < Test::Unit::TestCase
end
it "should have the sprite names" do
assert_equal @map.sprite_names, @base.sprite_names
assert_equal @importer.sprite_names, @base.sprite_names
end
it 'should have image filenames' do