Touch up these docs based on a review from Brandon.
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## Large numbers of sprites
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## Large numbers of sprites
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The magic stylesheet can get very large when there are large numbers of sprites. 50 sprites
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The magic stylesheet can get very large when there are large numbers of sprites. 50 sprites
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will cause there to be over 150 variables created and then passed into the `sprite` function.
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will cause there to be over 150 variables created and then passed into the
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`sprite-map` [function](/reference/compass/helpers/sprites/#sprite-map).
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You may find that customizing the sprite function call to only pass those values that you
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You may find that customizing the sprite function call to only pass those values that you
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are overriding will provide a performance boost.
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are overriding will provide a small performance boost.
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See a [concrete example](https://gist.github.com/747970).
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## Oily PNG
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## Oily PNG
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