comicpress-core/classes/ComicPressStoryline.inc

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<?php
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require_once('ComicPress.inc');
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require_once('ComicPressDBInterface.inc');
class ComicPressStoryline {
var $_structure, $root_category;
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var $_category_search;
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function read_from_options() {
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$this->create_structure($this->get_flattened_storyline());
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}
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/**
* Get the flattened storyline from options.
*/
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function get_flattened_storyline() {
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$comicpress = &ComicPress::get_instance();
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return $comicpress->comicpress_options['storyline_order'];
}
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/**
* Set the global storyline as a flattened storyline.
*/
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function set_flattened_storyline($storyline) {
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$comicpress = &ComicPress::get_instance();
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$comicpress->comicpress_options['storyline_order'] = $storyline;
$comicpress->save();
}
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/**
* Set the order from a flattened storyline.
*/
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function set_order_via_flattened_storyline($order) {
$nodes = explode(',', $order);
$original_nodes = explode(',', $this->get_flattened_storyline());
$missing_good_nodes = array_diff($original_nodes, $nodes);
$any_bad_nodes = array_diff($nodes, $original_nodes);
if (empty($missing_good_nodes) && empty($any_bad_nodes)) {
$this->set_flattened_storyline($order);
return true;
} else {
return false;
}
}
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/**
* Create a searchable structure from a node list.
* @param array $structure The structure to process.
* @return boolean True if the structure was valid.
*/
function create_structure($structure) {
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$new_structure = array();
$parent = null;
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$all_leaves = array();
$this->root_category = false;
$adjacents_by_parent = array();
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if (is_string($structure)) {
$structure = explode(',', $structure);
}
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if (is_array($structure)) {
$is_valid = true;
foreach ($structure as $branch) {
if (is_string($branch)) {
$parts = explode('/', $branch);
$valid = false;
if (count($parts) > 1) {
if ($parts[0] == '0') { $valid = true; }
}
if (!$valid) {
$is_valid = false; break;
} else {
$data = array();
$leaf = end($parts);
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$all_leaves[] = $leaf;
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$data['level'] = count($parts) - 1;
if (count($parts) > 2) {
$parent = $parts[count($parts) - 2];
if (!isset($adjacents_by_parent[$parent])) {
$adjacents_by_parent[$parent] = array();
}
$adjacents_by_parent[$parent][] = $leaf;
$data['parent'] = $parent;
} else {
$this->root_category = $leaf;
}
$new_structure[$leaf] = $data;
}
} else {
$is_valid = false; break;
}
}
if ($is_valid) {
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for ($i = 0; $i < count($all_leaves); ++$i) {
foreach (array('previous' => -1, 'next' => 1) as $type => $dir) {
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if (isset($all_leaves[$i + $dir])) {
$new_structure[$all_leaves[$i]][$type] = $all_leaves[$i + $dir];
}
}
}
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$this->_structure = $new_structure;
}
}
return is_array($this->_structure);
}
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function _get_field($field, $id) {
if (isset($this->_structure)) {
if (isset($this->_structure[$id])) {
if (isset($this->_structure[$id][$field])) {
return $this->_structure[$id][$field];
}
}
}
return false;
}
function parent($id) { return $this->_get_field('parent', $id); }
function previous($id) { return $this->_get_field('previous', $id); }
function next($id) { return $this->_get_field('next', $id); }
function valid($id) {
if (isset($this->_structure[$id])) {
return array_keys($this->_structure[$id]);
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}
return false;
}
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/**
* Get the valid navigation directions for a particular post.
*/
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function get_valid_nav($post_id) {
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if (($category = $this->get_valid_post_category($post_id)) !== false) {
return $this->valid($category);
}
return false;
}
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/**
* Get the valid comic category for this post.
*/
function get_valid_post_category($post_id) {
$result = false;
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foreach (wp_get_post_categories($post_id) as $category) {
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if ($this->valid($category)) {
if ($result) { return false; }
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$result = $category;
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}
}
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return $result;
}
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/**
* Get all comic categories.
* @deprecated
*/
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function get_comic_categories() {
return array_keys($this->_structure);
}
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/**
* Get a simple storyline.
*/
function get_simple_storyline() {
$simple_storyline = array('0' => array());
foreach ($this->_structure as $category_id => $adjacents) {
$parent = 0;
if (isset($adjacents['parent'])) { $parent = $adjacents['parent']; }
if (!isset($simple_storyline[$parent])) {
$simple_storyline[$parent] = array();
}
$simple_storyline[$parent][$category_id] = true;
}
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return $this->_merge_simple_storyline($simple_storyline);
}
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/**
* Get a simple structure.
*/
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function get_category_simple_structure($parent = null) {
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$structure = array();
foreach (get_all_category_ids() as $category_id) {
$category = get_category($category_id);
if (!isset($structure[$category->parent])) {
$structure[$category->parent] = array();
}
$structure[$category->parent][$category_id] = true;
}
$structure = $this->_merge_simple_storyline($structure);
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if (!empty($parent)) {
if (isset($structure[0])) {
foreach ($structure[0] as $key => $children) {
if ($key != $parent) { unset($structure[0][$key]); }
}
}
}
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return $structure;
}
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/**
* Get a flattened category node list.
*/
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function get_category_flattened($parent = null) {
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return $this->flatten_simple_storyline($this->get_category_simple_structure($parent));
}
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/**
* Merge a flat simple storyline into a tree.
*/
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function _merge_simple_storyline($simple_storyline) {
while (count($simple_storyline) > 0) {
$merge_found = false;
foreach ($simple_storyline as $parent => $children) {
$has_no_descendents = true;
foreach (array_keys($children) as $child) {
if (is_numeric($child)) {
if (isset($simple_storyline[$child])) {
$has_no_descendents = false;
break;
}
}
}
if ($has_no_descendents) {
$merge_found = $parent; break;
}
}
if ($merge_found !== false) {
foreach ($simple_storyline as $parent => $children) {
if (isset($children[$merge_found])) {
$simple_storyline[$parent][$merge_found] = $simple_storyline[$merge_found];
unset($simple_storyline[$merge_found]);
break;
}
}
}
if (!$merge_found) { break; }
}
return $simple_storyline;
}
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/**
* Integrates a bunch of other things.
*/
function normalize($flattened_storyline = null, $set = true) {
$comicpress = ComicPress::get_instance();
if (is_null($flattened_storyline)) {
$flattened_storyline = $this->get_flattened_storyline();
}
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$all_categories_flattened = $this->get_category_flattened();
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$result = $this->normalize_flattened_storyline($flattened_storyline, $all_categories_flattened);
if ($set) {
$this->set_flattened_storyline($result);
}
return $result;
}
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/**
* Sort nodes by node count.
*/
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function _length_sort($parts) {
$new = array();
foreach ($parts as $part) {
$p = explode('/', $part);
if (!isset($new[count($p)])) {
$new[count($p)] = array();
}
$new[count($p)][] = $part;
}
ksort($new);
$output = array();
foreach (array_values($new) as $values) {
$output = array_merge($output, $values);
}
return $output;
}
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/**
* Normalize a flattened storyline, inserting and removing categories from the list is necessary.
*/
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function normalize_flattened_storyline($storyline, $comic_categories) {
$storyline_nodes = explode(",", $storyline);
$category_nodes = explode(",", $comic_categories);
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$missing_from_storyline = array_diff($category_nodes, $storyline_nodes);
$extra_in_storyline = array_diff($storyline_nodes, $category_nodes);
if (!empty($missing_from_storyline)) {
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$missing_from_storyline = $this->_length_sort($missing_from_storyline);
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foreach ($missing_from_storyline as $node) {
$parent_pattern = implode('/', array_slice(explode('/', $node), 0, -1));
$last = null;
for ($i = 0, $il = count($storyline_nodes); $i < $il; ++$i) {
if (strpos($storyline_nodes[$i], $parent_pattern) === 0) {
$last = $i;
}
}
if (!is_null($last)) {
array_splice($storyline_nodes, $last + 1, 0, array($node));
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} else {
$storyline_nodes[] = $node;
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}
}
}
if (!empty($extra_in_storyline)) {
$new = array();
foreach ($storyline_nodes as $node) {
if (!in_array($node, $extra_in_storyline)) {
$new[] = $node;
}
}
$storyline_nodes = $new;
}
return implode(',', $storyline_nodes);
}
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/**
* Flatten a simple storyline.
*/
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function flatten_simple_storyline($storyline) {
return implode(',', $this->_follow_simple_storyline($storyline));
}
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/**
* Follow the nodes of a simple storyline, creating a node list.
*/
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function _follow_simple_storyline($storyline, $parent = null) {
$output = array();
foreach ($storyline as $key => $children) {
if (is_null($parent)) {
$new_parent = $key;
} else {
$new_parent = $parent . '/' . $key;
$output[] = $new_parent;
}
if (is_array($children)) {
$output = array_merge($output, $this->_follow_simple_storyline($children, $new_parent));
}
}
return $output;
}
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function &include_all() {
$this->_category_search = array_keys($this->_structure);
return $this;
}
function &exclude_all() {
$this->_category_search = array();
return $this;
}
function _find_children($parent) {
$children = array($parent);
do {
$found_children = false;
foreach ($this->_structure as $category_id => $info) {
if (!in_array($category_id, $children)) {
if (in_array($info['parent'], $children)) {
$children[] = $category_id;
$found_children = true;
}
}
}
} while ($found_children);
return $children;
}
function &include_children($parent = null) {
$this->_category_search = array_unique(array_merge($this->_category_search, $this->_find_children($parent)));
sort($this->_category_search);
return $this;
}
function &exclude_children($parent = null) {
$this->_category_search = array_diff($this->_category_search, $this->_find_children($parent));
sort($this->_category_search);
return $this;
}
function _find_level_or_above($level = null) {
$found = array();
foreach ($this->_structure as $category_id => $info) {
if ($info['level'] <= $level) { $found[] = $category_id; }
}
return $found;
}
function &include_level_or_above($level = null) {
$this->_category_search = array_unique(array_merge($this->_category_search, $this->_find_level_or_above($level)));
sort($this->_category_search);
return $this;
}
function &exclude_level_or_above($level = null) {
$this->_category_search = array_diff($this->_category_search, $this->_find_level_or_above($level));
sort($this->_category_search);
return $this;
}
}
?>