8.1 KiB
BSD Socket Extension API
Most functions will return -2 if the bsdsocket.library is not open.
Setup
ADDR=Socket Library Open
Try to open bsdsocket.library version 4.
Returns
- 0 if opening failed
- Memory address of library on success
- If needed, you'll be able to directly access library functions using this address.
Socket Library Close
Close bsdsocket.library. This is safe to call if the library is not open
RESULT=Socket Set Nonblocking(Socket, IsNonblocking BOOL)
Make a socket blocking (False, default), or nonblocking (True).
Returns
- Result of IoctlSocket call.
RESULT=Socket Reuse Addr(Socket)
Make a listening socket reuse the address it's trying to bind to. You probably want to call this right before Socket Listen.
Returns
- Result of setsockopt call.
Connections
SOCKET=Socket Create Inet Socket
Create a new Internet socket for reading or writing.
Returns
- Socket number on success
- -1 on failure
RESULT=Socket Connect(Socket to IPAddress$, Port)
Attempt to connect to a remote host. Currently doesn't support DNS lookups.
Returns
- 0 on connected
- -1 on error
- If your socket is non-blocking, you have to check the socket with Socket Select and Socket Getsockopt Int to see if the connection succeeded
- -11 port out of range
RESULT=Socket Reuse Addr(Socket)
Set a server socket to reuse an interface and port that had been used recently. You likely want this if you're building something that listens on a port for connections. This calls setsockopt() for you.
Returns
The result of calling setsockopt() while setting your socket to reuse addresses.
RESULT=Socket Bind(Socket to IPAddress, Port)
Attempt to bind a socket to a network interface. Use the string "IPADDR_ANY" for IPAddress to bind to all interfaces.
Returns
- 0 on success
- -1 on other error
- -11 port out of range
RESULT=Socket Listen(Socket)
Start listening for connections.
Returns
- 0 on success
- -1 on failure
NEW_SOCKET=Socket Accept(Socket)
Get the socket that connected to this one. Wait for a connect if this socket is blocking.
Warning
If this socket is blocking (the default), you will likely get AMOS stuck in a state you can't recover from, due to how AMOS takes over system signals! Be sure to make your socket non-blocking and use Fdsets and Select!
Returns
- The remote socket number on success
- -1 on failure
RESULT=Socket Wait Async Reading(Socket, Wait_ms)
Wait the given number of milliseconds for the nonblocking socket to be ready for reading. Use on a listen socket to await new connections, or on a connected socket to await incoming data packets.
Returns
- 0 on timeout.
- -1 on error. Use
Socket Errno
for more detail. - 1 on success.
RESULT=Socket Wait Async Writing(Socket, Wait_ms)
Wait the given number of milliseconds for the nonblocking socket to be ready for writing. Use this when you're connecting to a remote server and want to know if the connection has been completed.
Returns
- 0 on timeout.
- -1 on error. Use
Socket Errno
for more detail. - -3 on the socket having an error.
- If you're using this function to test for a successful connection and receive a -3, close and reopen the socket, otherwise subsequent checks will return 1.
- 1 on success.
RESULT=Socket Set Timeout(Socket, Wait_ms)
Set a socket to timeout after Wait_ms milliseconds if reading or writing doesn't complete.
Returns
- 0 on success
- -1 on error
RESULT=Socket Close Socket(Socket)
Close a socket.
Returns
- 0 on success
- -1 on error
Data Transfers
SENT=Socket Send$(Socket, String$)
Send a string to a connected socket.
Bugs
For some reason, this command performs incorrectly when used in a Procedure to send a passed-in variable, and Varptr() is not called on the string variable to be sent beforehand within the procedure itself. I believe this is a bug in AMOS itself. You'll know you're having this issue if the byte count returned is abnormally high.
If you're using this in a Procedure, call Varptr() first:
Procedure SEND_STRING[SOCKET, S$]
' _shrug_
_=Varptr(S$)
BYTES=Socket Send$(SOCKET,S$)
End Proc
Returns
- Number of characters sent
- -1 on other error
SENT=Socket Send(Socket, Data Pointer, Length)
Send a block of data to a connected socket.
Returns
- Number of characters sent
- -1 on other error
DATA$=Socket Recv$(Socket, MaxLength)
Retrieve at most MaxLength bytes from Socket, and put them into a string. If Len(DATA$) < MaxLength, you've read the last bit of data from the socket.
Returns
- String of data, which is blank if there is no more data.
LENGTH=Socket Recv(Socket to Dataptr, MaxLength)
Retrieve at most MaxLength bytes from Socket, and put them into the memory address at Dataptr.
Returns
- Count of bytes read
- -1 on error
Informational
HOST=Socket Get Host(Socket)
Get the IPv4 (Long) host value the given socket is using.
Returns
- Host as a long value
PORT=Socket Get Port(Socket)
Get the 16-bit port (Word) value the given socket is using.
Returns
- Port as a word value
RESULT$=Socket Inet Ntoa$(Host)
Turn a long Host address into a string.
Returns
- IP address as string
RESULT=Socket Errno
Get the error from the last command. Note that this is not cleared on a successful command!
Returns
Error number from last call. Look in <sys/error.h> for more details.
RESULT=Socket Herrno
Get the error from the last DNS resolver command.
Returns
Resolver error number (h_errno
) from last call.
RESULT$=Dns Get Address By Name$(Domain Name$)
Look up the first IP address associated with this hostname.
Warning
This is dependent on your stack's name resolution. If DNS lookups aren't working correctly, you may have to wait for the lookup to time out. There's no way to set this timeout, or cancel or override it via AMOS.
Returns
String with IP address, or blank string on error.
RESULT=Socket Status(Socket)
Returns basic connection information about a socket.
Warning
Since none of the socket processing of this extension happens in the background, you're likely better off using other means to detect socket status.
- Disconnected: Try a recv and get zero bytes back. Check Socket Errno.
- Broken: Try a send. If it fails, check Socket Errno.
- Ready: Use the Async Wait functions.
Returns
Status of socket:
- 0 = Closed
- 2 = Listening
- 6 = Connecting
- 7 = Connected
Low Level
RESULT=Socket Setsockopt Int(Socket, Option, Value)
Set a socket option. You probably want SO_REUSEADDR, which is Option=$4, and you want Value=True. Or, use Socket Reuse Addr().
Returns
- Result of setsockopt call
RESULT=Socket Getsockopt Int(Socket, Option)
Get a socket option. You probably want SO_ERROR, which is Option=$1007, and it's what you check when you attempt a connection with a non-blocking socket.
Returns
- Result of getsockopt call
ADDR=Socket Fdset Zero(fd_set)
Clear out the specified fd_set.
Returns
- Address to that particular fd_set
- -1 if fd_set out of range. You get 16 of them.
ADDR=Socket Fdset Set(fd_set, Socket to Value BOOL)
Set or clear a socket bit in an fd_set.
Returns
- Address to that particular fd_set
- -1 if fd_set is out of range or socket is out of range.
RESULT=Socket Fdset Is Set(fd_set, Socket)
See if the particular socket remained after a Socket Select call.
Returns
- True or False if the socket is set or not
RESULT=Socket Select(Max Socket, Read fd_set, Write fd_set, Error fd_set, TimeoutMS)
Wait for the specified number of milliseconds. If any of the sockets in any of the fd_sets become interesting during that time, stop waiting, clear out the uninteresting sockets in the fd_sets, and return how many sockets were left.
Returns
- 0 on timeout
- -1 on error
-
of interesting sockets on success