# encoding: UTF-8 # -- # Copyright (C) 2008-2011 10gen Inc. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # ++ module Mongo # Instantiates and manages connections to a MongoDB replica set. class ReplSetConnection < Connection attr_reader :replica_set_name, :seeds, :refresh_interval, :refresh_mode, :refresh_version # Create a connection to a MongoDB replica set. # # Once connected to a replica set, you can find out which nodes are primary, secondary, and # arbiters with the corresponding accessors: Connection#primary, Connection#secondaries, and # Connection#arbiters. This is useful if your application needs to connect manually to nodes other # than the primary. # # @param [Array] args A list of host-port pairs to be used as seed nodes followed by a # hash containing any options. See the examples below for exactly how to use the constructor. # # @option options [String] :rs_name (nil) The name of the replica set to connect to. You # can use this option to verify that you're connecting to the right replica set. # @option options [Boolean, Hash] :safe (false) Set the default safe-mode options # propogated to DB objects instantiated off of this Connection. This # default can be overridden upon instantiation of any DB by explicity setting a :safe value # on initialization. # @option options [:primary, :secondary] :read (:primary) The default read preference for Mongo::DB # objects created from this connection object. If +:secondary+ is chosen, reads will be sent # to one of the closest available secondary nodes. If a secondary node cannot be located, the # read will be sent to the primary. # @option options [Logger] :logger (nil) Logger instance to receive driver operation log. # @option options [Integer] :pool_size (1) The maximum number of socket connections allowed per # connection pool. Note: this setting is relevant only for multi-threaded applications. # @option options [Float] :pool_timeout (5.0) When all of the connections a pool are checked out, # this is the number of seconds to wait for a new connection to be released before throwing an exception. # Note: this setting is relevant only for multi-threaded applications. # @option opts [Float] :op_timeout (nil) The number of seconds to wait for a read operation to time out. # Disabled by default. # @option opts [Float] :connect_timeout (nil) The number of seconds to wait before timing out a # connection attempt. # @option opts [Boolean] :ssl (false) If true, create the connection to the server using SSL. # @option opts [Boolean] :refresh_mode (false) Set this to :async to enable a background thread that # periodically updates the state of the connection. If, for example, you initially connect while a secondary # is down, this will reconnect to that secondary behind the scenes to # prevent you from having to reconnect manually. If set to :sync, refresh will happen # synchronously. If +false+, no automatic refresh will occur unless there's a connection failure. # @option opts [Integer] :refresh_interval (90) If :refresh_mode is enabled, this is the number of seconds # between calls to check the replica set's state. # @option opts [Boolean] :require_primary (true) If true, require a primary node for the connection # to succeed. Otherwise, connection will succeed as long as there's at least one secondary node. # # @example Connect to a replica set and provide two seed nodes. Note that the number of seed nodes does # not have to be equal to the number of replica set members. The purpose of seed nodes is to permit # the driver to find at least one replica set member even if a member is down. # ReplSetConnection.new(['localhost', 30000], ['localhost', 30001]) # # @example Connect to a replica set providing two seed nodes and ensuring a connection to the replica set named 'prod': # ReplSetConnection.new(['localhost', 30000], ['localhost', 30001], :rs_name => 'prod') # # @example Connect to a replica set providing two seed nodes and allowing reads from a secondary node: # ReplSetConnection.new(['localhost', 30000], ['localhost', 30001], :read_secondary => true) # # @see http://api.mongodb.org/ruby/current/file.REPLICA_SETS.html Replica sets in Ruby # # @raise [ReplicaSetConnectionError] This is raised if a replica set name is specified and the # driver fails to connect to a replica set with that name. def initialize(*args) if args.last.is_a?(Hash) opts = args.pop else opts = {} end unless args.length > 0 raise MongoArgumentError, "A ReplSetConnection requires at least one seed node." end # The list of seed nodes @seeds = args # TODO: get rid of this @nodes = @seeds.dup # Refresh @refresh_mode = opts.fetch(:refresh_mode, false) @refresh_interval = opts[:refresh_interval] || 90 @last_refresh = Time.now # No connection manager by default. @manager = nil if ![:sync, :async, false].include?(@refresh_mode) raise MongoArgumentError, "Refresh mode must be one of :sync, :async, or false." end # Are we allowing reads from secondaries? if opts[:read_secondary] warn ":read_secondary options has now been deprecated and will " + "be removed in driver v2.0. Use the :read option instead." @read_secondary = opts.fetch(:read_secondary, false) @read = :secondary else @read = opts.fetch(:read, :primary) Mongo::Support.validate_read_preference(@read) end @connected = false # Store the refresher thread @refresh_thread = nil @refresh_version = 0 # Maps @sockets_to_pools = {} @tag_map = nil # Replica set name if opts[:rs_name] warn ":rs_name option has been deprecated and will be removed in v2.0. " + "Please use :name instead." @replica_set_name = opts[:rs_name] else @replica_set_name = opts[:name] end # Require a primary node to connect? @require_primary = opts.fetch(:require_primary, true) setup(opts) end def inspect "" end # Initiate a connection to the replica set. def connect log(:info, "Connecting...") return if @connected manager = PoolManager.new(self, @seeds) manager.connect update_config(manager) initiate_refresh_mode if @require_primary && self.primary.nil? #TODO: in v2.0, we'll let this be optional and do a lazy connect. close raise ConnectionFailure, "Failed to connect to primary node." elsif self.read_pool.nil? close raise ConnectionFailure, "Failed to connect to any node." else @connected = true end end # Determine whether a replica set refresh is # required. If so, run a hard refresh. You can # force a hard refresh by running # ReplSetConnection#hard_refresh! # # @return [Boolean] +true+ unless a hard refresh # is run and the refresh lock can't be acquired. def refresh(opts={}) if !connected? log(:info, "Trying to check replica set health but not " + "connected...") return hard_refresh! end log(:info, "Checking replica set connection health...") @manager.check_connection_health if @manager.refresh_required? return hard_refresh! end return true end # Force a hard refresh of this connection's view # of the replica set. # # @return [Boolean] +true+ if hard refresh # occurred. +false+ is returned when unable # to get the refresh lock. def hard_refresh! log(:info, "Initiating hard refresh...") background_manager = PoolManager.new(self, @seeds) background_manager.connect # TODO: make sure that connect has succeeded update_config(background_manager) initiate_refresh_mode return true end def connected? self.primary_pool || self.read_pool end # @deprecated def connecting? warn "ReplSetConnection#connecting? is deprecated and will be removed in v2.0." false end # The replica set primary's host name. # # @return [String] def host self.primary_pool.host end # The replica set primary's port. # # @return [Integer] def port self.primary_pool.port end def nodes warn "ReplSetConnection#nodes is DEPRECATED and will be removed in v2.0. " + "Please use ReplSetConnection#seeds instead." @seeds end # Determine whether we're reading from a primary node. If false, # this connection connects to a secondary node and @read_secondaries is true. # # @return [Boolean] def read_primary? self.read_pool == self.primary_pool end alias :primary? :read_primary? def read_preference @read end # Close the connection to the database. def close @connected = false if @refresh_thread @refresh_thread.kill @refresh_thread = nil end @manager.close if @manager @sockets_to_pools.clear end # If a ConnectionFailure is raised, this method will be called # to close the connection and reset connection values. # @deprecated def reset_connection close warn "ReplSetConnection#reset_connection is now deprecated and will be removed in v2.0. " + "Use ReplSetConnection#close instead." end # Returns +true+ if it's okay to read from a secondary node. # Since this is a replica set, this must always be true. # # This method exist primarily so that Cursor objects will # generate query messages with a slaveOkay value of +true+. # # @return [Boolean] +true+ def slave_ok? true end def authenticate_pools self.primary_pool.authenticate_existing self.secondary_pools.each do |pool| pool.authenticate_existing end end def logout_pools(db) self.primary_pool.logout_existing(db) self.secondary_pools.each do |pool| pool.logout_existing(db) end end def get_local_reader Thread.current[:connections] ||= {} Thread.current[:connections][self.object_id] ||= {} Thread.current[:connections][self.object_id][:version] ||= self.refresh_version Thread.current[:connections][self.object_id][:reader] ||= checkout_reader end def get_local_writer Thread.current[:connections] ||= {} Thread.current[:connections][self.object_id] ||= {} Thread.current[:connections][self.object_id][:version] ||= self.refresh_version Thread.current[:connections][self.object_id][:writer] ||= checkout_writer end # Used to close, check in, or refresh sockets held # in thread-local variables. def local_socket_done if Thread.current[:connections][self.object_id][:version] != self.refresh_version checkin(Thread.current[:connections][self.object_id][:reader]) Thread.current[:connections][self.object_id][:reader] ||= checkout_reader end end def checkin_sockets checkin(Thread.current[:connections][self.object_id][:reader]) checkin(Thread.current[:connections][self.object_id][:writer]) Thread.current[:connections][self.object_id][:writer] = nil Thread.current[:connections][self.object_id][:reader] = nil end # Checkout a socket for reading (i.e., a secondary node). # Note that @read_pool might point to the primary pool # if no read pool has been defined. def checkout_reader connect unless connected? socket = get_socket_from_pool(self.read_pool) if !socket connect socket = get_socket_from_pool(self.primary_pool) end if socket socket else raise ConnectionFailure.new("Could not connect to a node for reading.") end end # Checkout a socket for writing (i.e., a primary node). def checkout_writer connect unless connected? socket = get_socket_from_pool(self.primary_pool) if !socket connect socket = get_socket_from_pool(self.primary_pool) end if socket socket else raise ConnectionFailure.new("Could not connect to primary node.") end end def checkin(socket) if pool = @sockets_to_pools[socket] pool.checkin(socket) if !@sockets_to_pools[socket] close_socket(socket) end elsif socket close_socket(socket) end # Refresh synchronously every @refresh_interval seconds # if synchronous refresh mode is enabled. if @refresh_mode == :sync && ((Time.now - @last_refresh) > @refresh_interval) refresh @last_refresh = Time.now end end def close_socket(socket) begin socket.close rescue IOError log(:info, "Tried to close socket #{socket} but already closed.") end end def get_socket_from_pool(pool) begin if pool socket = pool.checkout @sockets_to_pools[socket] = pool socket end rescue ConnectionFailure => ex log(:info, "Failed to checkout from #{pool} with #{ex.class}; #{ex.message}") return nil end end def arbiters @manager.arbiters.nil? ? [] : @manager.arbiters end def primary @manager.primary end # Note: might want to freeze these after connecting. def secondaries @manager.secondaries end def hosts @manager.hosts end def primary_pool @manager.primary_pool end def read_pool @manager.read_pool end def secondary_pools @manager.secondary_pools end def tag_map @manager.tag_map end def max_bson_size @manager.max_bson_size end private # Generic initialization code. def setup(opts) # Default maximum BSON object size @max_bson_size = Mongo::DEFAULT_MAX_BSON_SIZE @safe_mutex_lock = Mutex.new @safe_mutexes = Hash.new {|hash, key| hash[key] = Mutex.new} # Determine whether to use SSL. @ssl = opts.fetch(:ssl, false) if @ssl @socket_class = Mongo::SSLSocket else @socket_class = ::TCPSocket end # Authentication objects @auths = opts.fetch(:auths, []) # Lock for request ids. @id_lock = Mutex.new # Pool size and timeout. @pool_size = opts[:pool_size] || 1 if opts[:timeout] warn "The :timeout option has been deprecated " + "and will be removed in the 2.0 release. Use :pool_timeout instead." end @pool_timeout = opts[:pool_timeout] || opts[:timeout] || 5.0 # Timeout on socket read operation. @op_timeout = opts[:op_timeout] || nil # Timeout on socket connect. @connect_timeout = opts[:connect_timeout] || nil # Mutex for synchronizing pool access # TODO: remove this. @connection_mutex = Mutex.new # Global safe option. This is false by default. @safe = opts[:safe] || false # Condition variable for signal and wait @queue = ConditionVariable.new @logger = opts[:logger] || nil if @logger @logger.debug("MongoDB logging. Please note that logging negatively impacts performance " + "and should be disabled for high-performance production apps.") end should_connect = opts.fetch(:connect, true) connect if should_connect end # Given a pool manager, update this connection's # view of the replica set. def update_config(new_manager) old_manager = @manager @manager = new_manager @seeds = @manager.seeds.dup @sockets_to_pools.clear @refresh_version += 1 old_manager.close if old_manager end # If we're using async refresh, start # a background thread to run the refresh method # every @refresh_interval seconds. def initiate_refresh_mode if @refresh_mode == :async return if @refresh_thread && @refresh_thread.alive? @refresh_thread = Thread.new do while true do sleep(@refresh_interval) refresh end end end @last_refresh = Time.now end # Checkout a socket connected to a node with one of # the provided tags. If no such node exists, raise # an exception. # # NOTE: will be available in driver release v2.0. def checkout_tagged(tags) tags.each do |k, v| pool = self.tag_map[{k.to_s => v}] if pool socket = pool.checkout @sockets_to_pools[socket] = pool return socket end end raise NodeWithTagsNotFound, "Could not find a connection tagged with #{tags}." end # Checkin a socket used for reading. def checkin_reader(socket) warn "ReplSetConnection#checkin_writer is deprecated and will be removed " + "in driver v2.0. Use ReplSetConnection#checkin instead." checkin(socket) end # Checkin a socket used for writing. def checkin_writer(socket) warn "ReplSetConnection#checkin_writer is deprecated and will be removed " + "in driver v2.0. Use ReplSetConnection#checkin instead." checkin(socket) end end end