/* Simple JavaScript Inheritance * By John Resig http://ejohn.org/ * MIT Licensed. */ // Inspired by base2 and Prototype /* * MODIFICATIONS: * * The name of the "constructor" method was changed from "init" to "_constructor" * * Mixin Support using https://gist.github.com/1006243 * * Modified to be a require.js module */ define( [], function(){ var initializing = false, fnTest = /xyz/.test(function(){xyz;}) ? /\b_super\b/ : /.*/; // The base Class implementation (does nothing) // with doing that Class is available in the global namespace. this.Class = function(){}; // Create a new Class that inherits from this class Class.extend = function() { var _super = this.prototype; // Instantiate a base class (but only create the instance, // don't run the init constructor) initializing = true; var prototype = new this(); initializing = false; // Copy the properties over onto the new prototype for(var i = 0; i < arguments.length; i++) { var prop = arguments[i]; for (var name in prop) { // Check if we're overwriting an existing function prototype[name] = typeof prop[name] == "function" && typeof _super[name] == "function" && fnTest.test(prop[name]) ? (function(name, fn){ return function() { var tmp = this._super; // Add a new ._super() method that is the same method // but on the super-class this._super = _super[name]; // The method only need to be bound temporarily, so we // remove it when we're done executing var ret = fn.apply(this, arguments); this._super = tmp; return ret; }; })(name, prop[name]) : prop[name]; } } // The dummy class constructor function Class() { // All construction is actually done in the _constructor method if ( !initializing && this._constructor ) this._constructor.apply(this, arguments); } // Populate our constructed prototype object Class.prototype = prototype; // Enforce the constructor to be what we expect Class.constructor = Class; // And make this class extendable Class.extend = arguments.callee; return Class; }; return this.Class; });