require 'test_helper' class LayoutTest < Test::Unit::TestCase include SpriteHelper def setup Hash.send(:include, Compass::SassExtensions::Functions::Sprites::VariableReader) create_sprite_temp file = StringIO.new("images_path = #{@images_tmp_path.inspect}\n") Compass.add_configuration(file, "sprite_config") Compass.configure_sass_plugin! @options = {'cleanup' => Sass::Script::Bool.new(true), 'layout' => Sass::Script::String.new('vertical')} end def teardown clean_up_sprites end # HELPERS def vertical opts = @options.merge("layout" => Sass::Script::String.new('vertical')) sprite_map_test(opts) end def smart options = @options.merge("layout" => Sass::Script::String.new('smart')) importer = Compass::SpriteImporter.new uri = "image_row/*.png" path, name = Compass::SpriteImporter.path_and_name(uri) sprite_names = Compass::SpriteImporter.sprite_names(uri) sass_engine = Compass::SpriteImporter.sass_engine(uri, name, importer, options) map = Compass::SassExtensions::Sprites::SpriteMap.new(sprite_names.map {|n| "image_row/#{n}.png"}, path, name, sass_engine, options) map.options = {:compass => {:logger => Compass::NullLogger.new}} map end def diagonal opts = @options.merge("layout" => Sass::Script::String.new('diagonal')) sprite_map_test(opts) end def horizontal(options= {}) opts = @options.merge("layout" => Sass::Script::String.new('horizontal')) opts.merge!(options) sprite_map_test(opts) end # VERTICAL LAYOUT it "should have a vertical layout" do vert = vertical assert_equal [0, 10, 20, 30], vert.images.map(&:top) assert_equal [0, 0, 0, 0], vert.images.map(&:left) assert vert.vertical? end it "should have a vertical layout with spacing" do vert = sprite_map_test(@options.merge({"spacing" => Sass::Script::Number.new(10, ['px'])})) assert_equal [0, 20, 40, 60], vert.images.map(&:top) end it "should layout vertical with position" do vert = sprite_map_test("selectors_ten_by_ten_active_position" => Sass::Script::Number.new(10, ['px'])) assert_equal [0, 10, 0, 0], vert.images.map(&:left) end it "should generate vertical sprites in decending order" do sizes = vertical.images.map{|image| File.size(image.file) } assert_equal sizes.min, File.size(vertical.images.first.file) assert_equal sizes.max, File.size(vertical.images.last.file) end # SMART LAYOUT it "should have a smart layout" do base = smart base.generate assert base.smart? assert_equal 400, base.width assert_equal 60, base.height assert_equal [[0, 0], [20, 120], [20, 0], [20, 100], [20, 160]], base.images.map {|i| [i.top, i.left]} assert File.exists?(base.filename) FileUtils.rm base.filename end # DIAGONAL LAYOUT it "should generate a diagonal sprite" do base = diagonal base.generate assert base.diagonal? assert_equal 40, base.width assert_equal 40, base.height assert_equal [[30, 0], [20, 10], [10, 20], [0, 30]], base.images.map {|i| [i.top, i.left]} assert File.exists?(base.filename) FileUtils.rm base.filename end # HORIZONTAL LAYOUT it "should have a horizontal layout" do base = horizontal assert base.horizontal? assert_equal 10, base.height assert_equal 40, base.width end it "should layout images horizontaly" do base = horizontal assert_equal [0, 10, 20, 30], base.images.map(&:left) assert_equal [0, 0, 0, 0], base.images.map(&:top) end it "should layout horizontaly with spacing" do base = horizontal("spacing" => Sass::Script::Number.new(10, ['px'])) assert_equal [0, 20, 40, 60], base.images.map(&:left) assert_equal [0, 0, 0, 0], base.images.map(&:top) assert_equal 80, base.width end it "should layout horizontaly with position" do base = horizontal("selectors_ten_by_ten_active_position" => Sass::Script::Number.new(10, ['px'])) assert_equal [0, 10, 0, 0], base.images.map(&:top) end it "should generate a horrizontal sprite" do base = horizontal base.generate assert File.exists?(base.filename) FileUtils.rm base.filename end end