class FSSM::State def initialize(path, preload=true) @path = path @snapshot = {} snapshot if preload end def refresh previous = @snapshot current = snapshot deleted(previous, current) created(previous, current) modified(previous, current) end private def created(previous, current) (current.keys - previous.keys).each {|created| @path.create(created)} end def deleted(previous, current) (previous.keys - current.keys).each {|deleted| @path.delete(deleted)} end def modified(previous, current) (current.keys & previous.keys).each do |file| @path.update(file) if (current[file] <=> previous[file]) != 0 end end def snapshot snap = {} @path.glob.each {|glob| add_glob(snap, glob)} @snapshot = snap end def add_glob(snap, glob) Pathname.glob(@path.to_pathname.join(glob).to_s).each do |fn| next unless fn.file? snap["#{fn}"] = fn.mtime end end end