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#!/usr/bin/env ruby
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# Read a PNG file and create a palette-locked IFF ILBM file
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# This allows for multiple files to be exported by other tools
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# with the same palette colors, and for the resulting IFF ILBM
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# images to contain those pixels, with those colors, with the
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# color indexes the same across all images.
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# References:
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#
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# * http://etwright.org/lwsdk/docs/filefmts/ilbm.html
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# * [ ] AMOS and ADPro fail on an image that's less than 8 pixels wide?
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# * DPaint can load it, other apps get weird
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require 'rmagick'
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class PixelColor
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attr_reader :r, :g, :b
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def initialize(r:, g:, b:)
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@r = r
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@g = g
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@b = b
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end
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def ==(other)
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r == other.r && g == other.g && b == other.b
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end
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def to_cmap
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[
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r * 16 + r,
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g * 16 + g,
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b * 16 + b
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]
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end
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def inspect
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"RGB: #{r.to_s(16)},#{g.to_s(16)},#{b.to_s(16)}"
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end
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end
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DESIRED_PALETTE = [
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[15,0,15],
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[0,0,0],
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[15,15,15],
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[5,0xd,3],
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[0xe, 0xe, 0],
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[0xe, 0xd, 0xa],
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[3, 8, 0xd],
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[4, 2, 2],
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[0xd, 0xe, 0xd],
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[0xe, 0xa, 0xe],
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[8, 1, 2],
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[3, 8, 2],
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[7, 6, 4],
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[5, 5, 5],
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[0xf, 0xf, 8],
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[0xe, 9, 3]
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].map { |p| PixelColor.new(r: p[0], g: p[1], b: p[2]) }
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class Bitplane
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def initialize(bits:)
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@bits = bits
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end
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def count
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@bits.count
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end
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def [](idx)
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@bits[idx]
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end
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end
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# Convert an RMagick image into bitplane data based on
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# the provided palette. Raises UnknownPaletteColor if there's a
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# color in the image that's not in the palette.
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class ImageComponentParser
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# @param image [Magick::Image]
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def self.parse(image:, desired_palette:)
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parser = new(image: image, desired_palette: desired_palette)
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parser.parse!
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parser
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end
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UnknownPaletteColor = Class.new(ArgumentError)
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def initialize(image:, desired_palette:)
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@image = image
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@desired_palette = desired_palette
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@bitplanes = nil
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end
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def bitplane_count
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Math.sqrt(@desired_palette.length).ceil
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end
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def bitplanes
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return @bitplanes if @bitplanes
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bits = []
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# get around duplicate objects
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bitplane_count.times { |i| bits << [] }
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@bytes.each do |byte|
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mask = 1
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bitplane_count.times do |bit|
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bits[bit] << (((byte & mask) == mask) ? 1 : 0)
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mask = mask << 1
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end
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end
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@bitplanes = bits.map { |b| Bitplane.new(bits: b) }
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end
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def parse!
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@bytes = []
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@image.each_pixel do |px|
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pixel_color = PixelColor.new(
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# 4 bit amiga pixel colors
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r: px.red >> 12,
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g: px.green >> 12,
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b: px.blue >> 12
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)
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index = @desired_palette.find_index { |p| p == pixel_color }
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unless index
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raise UnknownPaletteColor, "Palette color not found! Check export: #{pixel_color}"
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end
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@bytes << index
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end
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end
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end
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module IFF
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module WithHeader
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def to_bytes
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data_bytes = to_data_bytes
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data_bytes_count = data_bytes.count
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output = self.class.name.split("::").last.unpack("C*") +
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[data_bytes_count].pack("N").unpack("C*") +
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data_bytes
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# pad chunk
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output << 0 if data_bytes_count.odd?
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output
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end
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end
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# Construct an IFF ILBM image from the provided data.
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class ILBMBuilder
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def initialize(
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width:,
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height:,
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palette:,
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bitplanes:,
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row_writer: CompressedRowWriter,
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screen_format: CAMG.PalLowRes
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)
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@width = width
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@height = height
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@palette = palette
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@bitplanes = bitplanes
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@row_writer = row_writer
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@screen_format = screen_format
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end
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def row_writer
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return UncompressedRowWriter
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# here's no reason to use compression if the image is less
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# than 24 pixels wide
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if @row_writer == CompressedRowWriter && @width < 24
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return UncompressedRowWriter
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end
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@row_writer
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end
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def build
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form = FORM.new
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bmhd = BMHD.new
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bmhd.width = @width
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bmhd.height = @height
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bmhd.planes = Math.sqrt(@palette.length).ceil
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bmhd.compression = row_writer.bmhd_flag
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cmap = CMAP.new(palette: @palette)
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body = BODY.new(
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bitplanes: @bitplanes,
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width: @width,
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row_writer: row_writer
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)
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ilbm = ILBM.new
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ilbm.bmhd = bmhd
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ilbm.cmap = cmap
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ilbm.body = body
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ilbm.camg = @screen_format
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form << ilbm
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form
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end
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end
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# IFF wrapper
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class FORM
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include WithHeader
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def initialize
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@chunks = []
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end
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def <<(chunk)
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@chunks << chunk
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end
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def to_data_bytes
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@chunks.flat_map(&:to_bytes)
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end
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def to_s
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to_bytes.pack("C*")
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end
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end
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# Image type header
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class ILBM
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attr_accessor :bmhd, :cmap, :body, :camg
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def to_bytes
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"ILBM".unpack("C*") +
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bmhd.to_bytes +
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cmap.to_bytes +
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camg.to_bytes +
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# body is always last
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body.to_bytes
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end
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end
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# Image properties
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class BMHD
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include WithHeader
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ASPECT_RATIO = 0x2C
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attr_accessor :width, :height, :planes, :compression
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def to_data_bytes
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[
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*word_to_bytes(width),
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*word_to_bytes(height),
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0, 0,
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0, 0,
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planes,
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0,
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compression,
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0,
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0, 0,
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ASPECT_RATIO, ASPECT_RATIO,
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*word_to_bytes(width),
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*word_to_bytes(height),
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]
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end
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private
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def word_to_bytes(word)
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[ word >> 8, word & 0xff ]
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end
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end
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# Color map
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class CMAP
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include WithHeader
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def initialize(palette:)
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@palette = palette
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end
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def to_data_bytes
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@palette.flat_map(&:to_cmap)
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end
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end
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# Amiga-related display properties
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class CAMG
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include WithHeader
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def self.PalLowRes
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new(0x00021000)
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end
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def initialize(setting)
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@setting = setting
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end
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def to_data_bytes
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[@setting].pack("N").unpack("C*")
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end
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end
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module AsRowWriter
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def initialize
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@data = []
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end
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def <<(byte)
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@data << byte
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end
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# Output pixel data is word padded
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def ensure_padded!
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@data << 0 if @data.length.odd?
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end
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end
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# Write out uncompressed bitplane data
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class UncompressedRowWriter
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include AsRowWriter
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def self.bmhd_flag
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0
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end
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def to_bytes
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ensure_padded!
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@data
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end
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end
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# Write out compressed bitplane data using the
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# ByteRun1 run encoding algorithm.
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class CompressedRowWriter
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include AsRowWriter
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def self.bmhd_flag
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1
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end
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def to_bytes
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ensure_padded!
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runs = []
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# discover initial runs
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# format is [byte, run count]
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@data.each do |byte|
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if !runs.last
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runs << [byte, 1]
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elsif runs.last.first == byte
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runs.last[1] += 1
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else
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runs << [byte, 1]
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end
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end
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# categorize and pack literals
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# formats are:
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# * [:repeat, byte_count]
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# * [:literal, byte, ...]
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runs = runs.each_with_object([]) do |(byte, count), out|
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if count > 1
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out << [:repeat, byte, count]
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else
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# pack literals together
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if out.last&.first != :literal
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out << [:literal]
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end
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out.last << byte
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end
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end
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# write out compressed data
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runs.each_with_object([]) do |type, obj|
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case type.first
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when :repeat
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# signed int
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obj << (129 - type[2]) + 128
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obj << type[1]
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when :literal
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# n-1
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obj << type.length - 2
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obj.concat(type[1..])
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end
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end
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end
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end
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# Pixel data
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class BODY
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include WithHeader
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def initialize(bitplanes:, width:, row_writer:)
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@bitplanes = bitplanes
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@width = width
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@row_writer = row_writer
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end
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START_MASK = 1 << 7
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def to_data_bytes
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rows = []
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row_count = @bitplanes[0].count / @width
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row_count.times do |y|
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# interleave the bitplanes
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pos = y * @width
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@bitplanes.each do |bitplane|
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val = 0
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mask = START_MASK
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# the row writer takes care of turning bitplane data into output
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current_row_writer = @row_writer.new
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@width.times do |x|
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val = bitplane[pos + x] * mask | val
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mask >>= 1
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# end of byte
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if mask == 0
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current_row_writer << val
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val = 0
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mask = START_MASK
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end
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end
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unless mask == START_MASK
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current_row_writer << val
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end
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rows.concat(current_row_writer.to_bytes)
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end
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end
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rows
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end
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end
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end
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image = Magick::Image.read(ARGV[0]).first
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parsed = ImageComponentParser.parse(image: image, desired_palette: DESIRED_PALETTE)
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form = IFF::ILBMBuilder.new(
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width: image.columns,
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height: image.rows,
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palette: DESIRED_PALETTE,
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bitplanes: parsed.bitplanes,
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).build
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File.open(ARGV[1], 'wb') { |fh| fh.puts form.to_s }
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