dos-vga-arena-shooter-game/powerup.h

17 lines
313 B
C

#ifndef __POWERUP_H__
#define __POWERUP_H__
#include "game.h"
#include "movement.h"
int determinePowerupCooldownTime(int difficulty);
int determineWeaponRounds(int difficulty);
void processPowerupCooldown(
struct PlayerPowerup*,
struct GlobalGameState*,
struct RabbitWeaponry*,
int killCount
);
#endif