screen: width: 320 transparentColor: 0 files: - file: sprtsht.bmp prefix: "sprite" sprites: arenaWallTop: position: [0, 0] dimensions: [20, 20] offset: [0, 0] arenaWallSide: position: [20, 0] dimensions: [20, 20] offset: [0, 0] arenaFloor: position: [40, 0] dimensions: [20, 20] offset: [0, 0] rabbit: position: [0, 20] dimensions: [16, 16] offset: [8, 8] mouse: position: [16, 20] dimensions: [8, 8] offset: [4, 4] bullet: position: [16, 28] dimensions: [4, 4] offset: [1, 1] enemy: position: [0, 20] dimensions: [16, 16] offset: [8, 8] shotgun: position: [32, 20] dimensions: [12, 12] offset: [6, 6] beam: position: [44, 20] dimensions: [12, 12] offset: [6, 6]