obj = game.o bmpload.o arena.o movement.o sprites.o all: system/system.lib game.exe .SYMBOLIC system/system.lib: .SYMBOLIC cd system wmake cd .. .c.o: wcc386 -q -bt=dos $< .asm.o: wasm $< sprites.asm: sprtsht.bmp spritesheet.yml bin/build_spritesheet_asm.rb game.exe: $(obj) system/system.lib wcl386 -q -bt=dos -l=dos4g $(obj) system/system.lib clean: .SYMBOLIC rm *.o rm system/*.o rm system/*.lib