|
a144f4fc47
|
start on constraining mouse pointer correctly
|
2024-03-02 17:05:30 -05:00 |
|
|
6e15ee3d82
|
more tests, tuning difficulty
|
2024-03-01 07:55:01 -05:00 |
|
|
64de129fc4
|
continuing on unit tests, this is so easy
|
2024-02-29 21:29:23 -05:00 |
|
|
dd52b6da67
|
update cutest
|
2024-02-28 13:10:57 -05:00 |
|
|
4cc709c2a0
|
add unit tests?
|
2024-02-28 12:50:57 -05:00 |
|
|
20bf569dac
|
starting on shotgun
|
2024-02-26 20:40:05 -05:00 |
|
|
903835a10a
|
bullet -> enemy collision codepath works
|
2024-02-25 08:43:30 -05:00 |
|
|
35d7ba95b9
|
finish spritesheet handling, hook up to makefile
|
2024-02-24 10:38:46 -05:00 |
|
|
b1554fda84
|
spritesheets are working
|
2024-02-24 07:36:18 -05:00 |
|
|
23bc034f6f
|
starting on hardware sprites
|
2024-02-23 21:29:36 -05:00 |
|
|
3e18d9cdb2
|
messing with assembler
|
2024-02-21 16:25:00 -05:00 |
|
|
cf3cdad788
|
firing works
|
2024-02-21 08:25:55 -05:00 |
|
|
129b1f7566
|
start on rabbit positioning
|
2024-02-20 12:51:59 -05:00 |
|
|
c1a514133e
|
more stuff
|
2024-02-20 12:39:28 -05:00 |
|
|
a30af87485
|
shuffle code around
|
2024-02-20 08:00:13 -05:00 |
|
|
5dd033eeb9
|
character can move around
|
2024-02-15 21:18:15 -05:00 |
|
|
d52426a877
|
more prep stuff
|
2024-02-15 08:34:50 -05:00 |
|