2024-03-01 02:29:23 +00:00
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obj = sprites.o game.o bmpload.o arena.o movement.o combat.o spawn.o const.o powerup.o
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2024-03-02 22:05:30 +00:00
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test_obj = test.o spawn.o spawn_test.o powerup.o powerup_test.o const.o const_test.o combat.o combat_test.o movement.o movement_test.o
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2024-02-20 13:00:13 +00:00
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2024-02-28 17:50:57 +00:00
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all: system/system.lib game.exe test .SYMBOLIC
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2024-02-20 13:00:13 +00:00
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system/system.lib: .SYMBOLIC
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cd system
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wmake
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cd ..
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2024-02-15 13:34:50 +00:00
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2024-02-16 02:18:15 +00:00
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.c.o:
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2024-02-20 13:00:13 +00:00
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wcc386 -q -bt=dos $<
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2024-02-16 02:18:15 +00:00
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2024-02-24 02:29:36 +00:00
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.asm.o:
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wasm $<
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2024-02-24 15:38:46 +00:00
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sprites.asm: sprtsht.bmp spritesheet.yml
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bin/build_spritesheet_asm.rb
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2024-02-20 17:39:28 +00:00
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game.exe: $(obj) system/system.lib
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2024-02-27 01:40:05 +00:00
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wcl386 -q -fe=game -bt=dos -l=dos4g $(obj) system/system.lib
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2024-02-20 13:00:13 +00:00
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2024-03-01 02:29:23 +00:00
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test: $(test_obj) system/system.lib .SYMBOLIC
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wcl386 -fe=test -bt=dos -l=dos4g $(test_obj) cutest-1.5/CuTest.c system/system.lib
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2024-02-28 17:50:57 +00:00
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2024-02-20 13:00:13 +00:00
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clean: .SYMBOLIC
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2024-03-01 02:29:23 +00:00
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rm -f game.exe
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rm -f test.exe
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2024-02-20 13:00:13 +00:00
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rm *.o
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2024-02-28 18:10:57 +00:00
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rm *.err
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2024-02-20 13:00:13 +00:00
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rm system/*.o
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rm system/*.lib
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2024-03-01 02:29:23 +00:00
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rm system/*.err
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