17 lines
314 B
C
17 lines
314 B
C
|
#ifndef __POWERUP_H__
|
||
|
#define __POWERUP_H__
|
||
|
|
||
|
#include "game.h"
|
||
|
#include "movement.h"
|
||
|
|
||
|
int determinePowerupCooldownTime(int difficulty);
|
||
|
int determineShotgunRounds(int difficulty);
|
||
|
void processPowerupCooldown(
|
||
|
struct PlayerPowerup*,
|
||
|
struct GlobalGameState*,
|
||
|
struct RabbitWeaponry*,
|
||
|
int killCount
|
||
|
);
|
||
|
|
||
|
#endif
|