cool-bun-demo/bun.h

28 lines
437 B
C

#ifndef __BUN_H__
#define __BUN_H__
#include "screen.h"
#define FRAMES_FOR_SCREEN (60)
struct BunRenderer {
struct ScreenSetup *screenSetup;
struct CurrentScreen *currentScreen;
};
void setupBunRenderer(
struct BunRenderer *,
struct ScreenSetup *,
struct CurrentScreen *
);
void renderBunFrame(
int frame,
struct BunRenderer *
);
void clearCurrentBuns(
struct BunRenderer *
);
void teardownBunRenderer(void);
#endif