34 lines
600 B
C
34 lines
600 B
C
#ifndef __BUN_H__
|
|
#define __BUN_H__
|
|
|
|
#include "screen.h"
|
|
|
|
#define FRAMES_FOR_SCREEN (60)
|
|
#define BUN_COUNT (12)
|
|
|
|
struct BunRenderer {
|
|
struct ScreenDefinition *screenDefinition;
|
|
struct ActiveScreenBufferDetails *activeScreenBufferDetails;
|
|
};
|
|
|
|
void setupBunRenderer(
|
|
struct BunRenderer *,
|
|
struct ScreenDefinition *,
|
|
struct ActiveScreenBufferDetails *
|
|
);
|
|
|
|
void renderBunFrame(
|
|
int frame,
|
|
struct BunRenderer *
|
|
);
|
|
void clearCurrentBuns(
|
|
struct BunRenderer *
|
|
);
|
|
void teardownBunRenderer(void);
|
|
|
|
void calculateNeededRedrawRanges(
|
|
int frame,
|
|
uint16_t redrawRanges[BUN_COUNT][4]
|
|
);
|
|
#endif
|