Clean out that stab at targeted cleanups
I needed to write way more code to get that working right
This commit is contained in:
parent
1dfbec0252
commit
634bdd884e
37
bun.c
37
bun.c
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@ -419,42 +419,5 @@ void renderBunFrame(
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hasBunClear[bunRenderer->activeScreenBufferDetails->currentBuffer] = 1;
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}
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void calculateNeededRedrawRanges(
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int frame,
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uint16_t redrawRanges[BUN_COUNT][4]
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) {
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int i, sx, sy, ex, ey, tmp;
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int thisFrame = frame % FRAMES_FOR_SCREEN;
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int lastFrame = (frame + FRAMES_FOR_SCREEN - 1) % FRAMES_FOR_SCREEN;
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for (i = 0; i < BUN_COUNT; ++i) {
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sx = allBunPositionsByFrame[lastFrame][i][0];
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if (
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allBunPositionsByFrame[lastFrame][i][1] <
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allBunPositionsByFrame[thisFrame][i][1]
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) {
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sy = allBunPositionsByFrame[lastFrame][i][1];
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ey = allBunPositionsByFrame[thisFrame][i][1] + COOL_BUN_HEIGHT;
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} else {
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sy = allBunPositionsByFrame[thisFrame][i][1];
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ey = allBunPositionsByFrame[lastFrame][i][1] + COOL_BUN_HEIGHT;
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}
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ex = allBunPositionsByFrame[thisFrame][i][0] + COOL_BUN_WIDTH;
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if (sx > ex) {
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tmp = sx;
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sx = ex;
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ex = tmp;
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}
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redrawRanges[i][0] = sx;
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redrawRanges[i][1] = sy;
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redrawRanges[i][2] = ex;
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redrawRanges[i][3] = ey;
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}
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}
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void teardownBunRenderer() {
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}
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266
main.c
266
main.c
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@ -94,6 +94,7 @@ void renderTopaz(void) {
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}
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}
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#define MOSTLY_TOPAZ_TOP_BOTTOM_CROP (30)
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void renderMostlyTopaz(void) {
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int plane;
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@ -110,15 +111,15 @@ void renderMostlyTopaz(void) {
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custom.bltcon1 = 0;
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custom.bltafwm = 0xffff;
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custom.bltalwm = 0xffff;
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custom.bltapt = MaskBitplane + (30 * TOPAZ_WIDTH_BYTES);
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custom.bltbpt = bltbpt + (30 * TOPAZ_WIDTH_BYTES);
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custom.bltcpt = 30 * screenDefinition.byteWidth + activeScreenBufferDetails.planes[plane] + 8;
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custom.bltdpt = 30 * screenDefinition.byteWidth + activeScreenBufferDetails.planes[plane] + 8;
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custom.bltapt = MaskBitplane + (MOSTLY_TOPAZ_TOP_BOTTOM_CROP * TOPAZ_WIDTH_BYTES);
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custom.bltbpt = bltbpt + (MOSTLY_TOPAZ_TOP_BOTTOM_CROP * TOPAZ_WIDTH_BYTES);
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custom.bltcpt = MOSTLY_TOPAZ_TOP_BOTTOM_CROP * screenDefinition.byteWidth + activeScreenBufferDetails.planes[plane] + 8;
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custom.bltdpt = MOSTLY_TOPAZ_TOP_BOTTOM_CROP * screenDefinition.byteWidth + activeScreenBufferDetails.planes[plane] + 8;
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custom.bltamod = 0;
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custom.bltbmod = 0;
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custom.bltcmod = bltcmod;
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custom.bltdmod = bltcmod;
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custom.bltsize = BLTSIZE(TOPAZ_WIDTH_WORDS, 196);
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custom.bltsize = BLTSIZE(TOPAZ_WIDTH_WORDS, 256 - MOSTLY_TOPAZ_TOP_BOTTOM_CROP * 2);
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bltbpt += TOPAZ_WIDTH_BYTES * 256;
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@ -213,189 +214,13 @@ void buildCopperlist(void) {
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endCopperlist(currentCopperlist);
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}
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uint16_t renderPartialAreas[BUN_COUNT][5];
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void calculateTopazRenderPartialAreas(
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uint16_t redrawRanges[BUN_COUNT][4]
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) {
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int topazX;
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uint16_t i, width, height, screenX;
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for (i = 0; i < BUN_COUNT; ++i) {
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renderPartialAreas[i][0] = 0;
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if (redrawRanges[i][2] - redrawRanges[i][0] < TOPAZ_WIDTH_PIXELS) {
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if (
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(redrawRanges[i][2] > 64 && redrawRanges[i][0] < (64 + TOPAZ_WIDTH_PIXELS)) ||
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(redrawRanges[i][0] < (64 + TOPAZ_WIDTH_PIXELS) && redrawRanges[i][2] > 64)
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) {
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width = redrawRanges[i][2] - redrawRanges[i][0] + 16;
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height = redrawRanges[i][3] - redrawRanges[i][1];
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topazX = redrawRanges[i][0] - 64;
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screenX = redrawRanges[i][0];
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if (topazX < 0) {
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//printf("Too far left, adjusting...\n");
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topazX += 16;
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screenX += 16;
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width -= 16;
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}
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if (topazX + width > 64 + TOPAZ_WIDTH_PIXELS) {
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//printf("Too far right, adjusting...\n");
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width -= 16;
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}
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renderPartialAreas[i][0] = width;
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renderPartialAreas[i][1] = height;
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renderPartialAreas[i][2] = topazX;
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renderPartialAreas[i][3] = screenX;
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renderPartialAreas[i][4] = redrawRanges[i][1];
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}
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}
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}
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}
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void calculateTopazRenderPartialBlitterSettings() {
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uint16_t bltapt, bltcpt, bltamod, bltcmod, bltsize;
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int i;
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for (i = 0; i < BUN_COUNT; ++i) {
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if (renderPartialAreas[i][0] == 0) continue;
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bltapt = renderPartialAreas[i][4] * TOPAZ_WIDTH_BYTES + (renderPartialAreas[i][2] >> 4) * 2;
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bltcpt = renderPartialAreas[i][4] * screenDefinition.byteWidth + (renderPartialAreas[i][3] >> 4) * 2;
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printf("%d, %d\n", screenDefinition.byteWidth, renderPartialAreas[i][0]);
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bltamod = TOPAZ_WIDTH_BYTES - (renderPartialAreas[i][0] >> 4) * 2;
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bltcmod = screenDefinition.byteWidth - (renderPartialAreas[i][0] >> 4) * 2;
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bltsize = BLTSIZE((renderPartialAreas[i][0] >> 4), renderPartialAreas[i][1]);
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renderPartialAreas[i][0] = bltapt;
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renderPartialAreas[i][1] = bltcpt;
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renderPartialAreas[i][2] = bltamod;
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renderPartialAreas[i][3] = bltcmod;
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renderPartialAreas[i][4] = bltsize;
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}
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}
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void renderTopazPartials(
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uint16_t redrawRanges[BUN_COUNT][4]
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) {
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int plane, i, topazX, screenX;
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uint16_t bltcon0;
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uint16_t bltamod, bltbmod, bltcmod, bltdmod;
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uint16_t width, height, bltsize;
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uint32_t bltapt, bltbpt, bltcpt, bltdpt;
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bltcon0 = 0xca + (1 << 8) + (1 << 9) + (1 << 10) + (1 << 11);
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WaitTOF();
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for (i = 0; i < BUN_COUNT; ++i) {
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if (redrawRanges[i][2] - redrawRanges[i][0] < TOPAZ_WIDTH_PIXELS) {
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if (
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(redrawRanges[i][2] > 64 && redrawRanges[i][0] < (64 + TOPAZ_WIDTH_PIXELS)) ||
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(redrawRanges[i][0] < (64 + TOPAZ_WIDTH_PIXELS) && redrawRanges[i][2] > 64)
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) {
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width = redrawRanges[i][2] - redrawRanges[i][0] + 16;
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height = redrawRanges[i][3] - redrawRanges[i][1];
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topazX = redrawRanges[i][0] - 64;
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screenX = redrawRanges[i][0];
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if (topazX < 0) {
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//printf("Too far left, adjusting...\n");
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topazX += 16;
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screenX += 16;
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width -= 16;
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}
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if (topazX + width > 64 + TOPAZ_WIDTH_PIXELS) {
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//printf("Too far right, adjusting...\n");
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width -= 16;
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}
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bltapt = redrawRanges[i][1] * TOPAZ_WIDTH_BYTES + (topazX >> 4) * 2;
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bltbpt = bltapt;
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bltcpt = redrawRanges[i][1] * screenDefinition.byteWidth + (screenX >> 4) * 2;
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bltdpt = bltcpt;
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bltamod = TOPAZ_WIDTH_BYTES - (width >> 4) * 2;
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bltbmod = bltamod;
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bltcmod = screenDefinition.byteWidth - (width >> 4) * 2;
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bltdmod = bltcmod;
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bltsize = BLTSIZE((width >> 4), height);
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/*
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printf(
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"Coords: %d, %d -> %d, %d\n",
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redrawRanges[i][0],
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redrawRanges[i][1],
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redrawRanges[i][2],
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redrawRanges[i][3]
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);
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printf("topazX: %d\n", topazX);
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printf("width: %d\n", width);
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printf("MaskBitplane: %d\n", MaskBitplane);
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printf("TopazBitplanes: %d\n", TopazBitplanes);
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printf("ActiveScreenBuffer Plane 0: %d\n", activeScreenBufferDetails.planes[0]);
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printf("BLTAPT: %d\n", bltapt);
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printf("BLTAPT src: %d\n", bltapt + (uint32_t)MaskBitplane);
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printf("BLTBPT: %d\n", bltbpt);
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printf("BLTBPT src: %d\n", bltbpt + (uint32_t)TopazBitplanes);
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printf("BLTCPT: %d\n", bltcpt);
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printf("BLTCPT src: %d\n", bltcpt + (uint32_t)activeScreenBufferDetails.planes[0] + 8);
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printf("BLTDPT: %d\n", bltdpt);
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printf("BLTDPT src: %d\n", bltdpt + (uint32_t)activeScreenBufferDetails.planes[0] + 8);
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printf("BLTAMOD: %d\n", bltamod);
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printf("BLTBMOD: %d\n", bltbmod);
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printf("BLTCMOD: %d\n", bltcmod);
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printf("BLTDMOD: %d\n", bltdmod);
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printf("BLTSIZE: %d, %d\n", (width >> 4), height);
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*/
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bltapt += (uint32_t)MaskBitplane;
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bltbpt += (uint32_t)TopazBitplanes;
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for (plane = 0; plane < 2; ++plane) {
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custom.bltcon0 = bltcon0;
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custom.bltcon1 = 0;
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custom.bltafwm = 0xffff;
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custom.bltalwm = 0xffff;
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custom.bltapt = bltapt;
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custom.bltbpt = bltbpt + (plane * TOPAZ_WIDTH_BYTES * 256);
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custom.bltcpt = bltcpt + activeScreenBufferDetails.planes[plane];
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custom.bltdpt = bltdpt + activeScreenBufferDetails.planes[plane];
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custom.bltamod = bltamod;
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custom.bltbmod = bltbmod;
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custom.bltcmod = bltcmod;
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custom.bltdmod = bltdmod;
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custom.bltsize = bltsize;
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WaitBlit();
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}
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break;
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}
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}
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}
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}
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static struct MsgPort *keyboardMessagePort = NULL;
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static struct IOStdReq *keyboardIO = NULL;
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static struct Interrupt keyboardInterrupt;
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extern far ULONG keyboardPressed;
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extern struct InputEvent * __asm stupidKeyboardHandler(
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extern struct InputEvent * __asm KeyboardHandler(
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register __a0 struct InputEvent *input,
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register __a1 APTR id
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);
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@ -416,7 +241,7 @@ void setupKeyboard(void) {
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keyboardInterrupt.is_Node.ln_Type = NT_INTERRUPT;
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keyboardInterrupt.is_Node.ln_Pri = 100;
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keyboardInterrupt.is_Node.ln_Name = (STRPTR)"cool bun";
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keyboardInterrupt.is_Code = (void (*)())&stupidKeyboardHandler;
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keyboardInterrupt.is_Code = (void (*)())&KeyboardHandler;
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keyboardIO->io_Data = (void *)&keyboardInterrupt;
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keyboardIO->io_Command = IND_ADDHANDLER;
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@ -449,62 +274,6 @@ int main(void) {
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struct BunRenderer bunRenderer;
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uint16_t redrawRanges[BUN_COUNT][4];
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/*
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allocateDoubleBufferedScreenMemory(
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&screenDefinition,
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&activeScreenBufferDetails,
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SCREEN_WIDTH,
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SCREEN_HEIGHT,
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3
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);
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setupBunRenderer(
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&bunRenderer,
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&screenDefinition,
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&activeScreenBufferDetails
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);
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calculateNeededRedrawRanges(i, redrawRanges);
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calculateTopazRenderPartialAreas(redrawRanges);
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printf("********\n");
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for (i = 0; i < BUN_COUNT; ++i) {
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if (renderPartialAreas[i][0] == 0) continue;
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printf(
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"%d, %d, %d, %d, %d\n",
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renderPartialAreas[i][0],
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renderPartialAreas[i][1],
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renderPartialAreas[i][2],
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renderPartialAreas[i][3],
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renderPartialAreas[i][4]
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);
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}
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calculateTopazRenderPartialBlitterSettings();
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printf("********\n");
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for (i = 0; i < BUN_COUNT; ++i) {
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if (renderPartialAreas[i][0] == 0) continue;
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printf(
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"%d, %d, %d, %d, %x\n",
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renderPartialAreas[i][0],
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renderPartialAreas[i][1],
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renderPartialAreas[i][2],
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renderPartialAreas[i][3],
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renderPartialAreas[i][4]
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);
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}
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teardownScreen(&screenDefinition);
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return 0;
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*/
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printf("\nCool bun blitter, copper, and sprite demo by John Bintz\n");
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printf("\n");
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printf("This is my first real go at writing graphics code for the Amiga.\n");
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@ -543,8 +312,6 @@ int main(void) {
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buildCopperlist();
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/*
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copperlist debugging
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for (i = 0; i < 20; ++i) {
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@ -581,32 +348,17 @@ int main(void) {
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swapCurrentScreenBuffer(&screenDefinition, &activeScreenBufferDetails);
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clearCurrentBuns(&bunRenderer);
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renderBunFrame(i, &bunRenderer);
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/*
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calculateNeededRedrawRanges(i, redrawRanges);
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renderTopazPartials(redrawRanges);
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*/
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renderMostlyTopaz();
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//WaitTOF();
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updateDisplayInCopperList(
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&screenDefinition,
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&activeScreenBufferDetails,
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copperlistBitplanePointers
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);
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//WaitBOF(100);
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//WaitTOF();
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if (keyboardPressed) {
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i++;
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}
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if (keyboardPressed) break;
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if ((ciaa.ciapra >> 6) != 3) break;
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i++;
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@ -9,7 +9,7 @@
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XDEF _endCopperlist
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XDEF _myWaitBlit
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XDEF _WaitBOF
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XDEF _stupidKeyboardHandler
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XDEF _KeyboardHandler
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XDEF _keyboardPressed
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@ -82,14 +82,14 @@ SOFFSET SET SOFFSET+(8*4)
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; @register A0 struct InputEvent *
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; @register A1 extra data about the event
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; @output D0 The value of A0
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_stupidKeyboardHandler:
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_KeyboardHandler:
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; @stack [RA,A0,current node]
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MOVE.L A0,-(SP)
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MOVE.L #0,-(SP)
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_stupidKeyboardHandler_CheckLoop:
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_KeyboardHandler_CheckLoop:
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CMP.B #IECLASS_RAWKEY,ie_Class(A0)
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BNE.S _stupidKeyboardHandler_NextEvent
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BNE.S _KeyboardHandler_NextEvent
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MOVE.W ie_Code(A0),D0
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AND.W #IECODE_UP_PREFIX,D0
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@ -100,12 +100,12 @@ _stupidKeyboardHandler_CheckLoop:
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; else:
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; change the A0 in the stack above it
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TST.L (SP)
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BNE.S _stupidKeyboardHandler_hasLastEvent
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BNE.S _KeyboardHandler_hasLastEvent
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MOVE.L (A0),4(SP)
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BRA.S _stupidKeyboardHandler_NextEvent
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BRA.S _KeyboardHandler_NextEvent
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_stupidKeyboardHandler_hasLastEvent:
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_KeyboardHandler_hasLastEvent:
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; put the next event in the first pointer of the
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; last event
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MOVE.L A1,-(SP)
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@ -113,14 +113,14 @@ _stupidKeyboardHandler_hasLastEvent:
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MOVE.L (A0),(A1)
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MOVE.L (SP)+,A1
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_stupidKeyboardHandler_NextEvent:
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_KeyboardHandler_NextEvent:
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; next event is in first long of struct
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MOVE.L (A0),D0
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; store current node in stack
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MOVE.L A0,(SP)
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MOVE.L D0,A0
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BNE.S _stupidKeyboardHandler_CheckLoop
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BNE.S _KeyboardHandler_CheckLoop
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MOVE.L (SP)+,D0
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MOVE.L (SP)+,D0
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RTS
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