An extension to use BSD Socket functionality within AMOS Professional.
Go to file
John Bintz 1447390f3f Build and release scripts, reorganize code, prep for releases 2023-03-31 13:47:58 -04:00
bin Build and release scripts, reorganize code, prep for releases 2023-03-31 13:47:58 -04:00
examples Build and release scripts, reorganize code, prep for releases 2023-03-31 13:47:58 -04:00
icons Build and release scripts, reorganize code, prep for releases 2023-03-31 13:47:58 -04:00
src initial commit 2023-03-30 18:28:27 -04:00
.gitignore Build and release scripts, reorganize code, prep for releases 2023-03-31 13:47:58 -04:00
AMOSPro_BSDSocket.Lib initial commit 2023-03-30 18:28:27 -04:00
API.md initial commit 2023-03-30 18:28:27 -04:00
LICENSE Build and release scripts, reorganize code, prep for releases 2023-03-31 13:47:58 -04:00
README.md Build and release scripts, reorganize code, prep for releases 2023-03-31 13:47:58 -04:00
aminet.readme.erb Build and release scripts, reorganize code, prep for releases 2023-03-31 13:47:58 -04:00
icons.info Build and release scripts, reorganize code, prep for releases 2023-03-31 13:47:58 -04:00

README.md

amos-pro-bsdsocket-extension

Want to get online with your AMOS program? Now you can in style!

This extension provides a wrapper around the BSD Socket library provided by your Internet stack. There's some attempt to roll up some of the low-level functionality into something more usable by AMOS.

Installation

  • Copy AMOSPro_BSDSocket.Lib to AMOSPro_System:APSystem/
  • Within AMOS Professional:
    • Config -> Set Interpreter

    • Load Default Configuration

    • Set Loaded Extensions

    • Extension Slot 18 -- AMOSPro_BSDSocket.Lib

    • Exit

    • Save Configuration

    • Restart AMOS Professional

    • Type in the following and Run:

      Print Socket Library Open
      

      The line should tokenize, and running it should print -1 if you have no Internet stack running, or a large number if you do.

Examples

Communicating with an HTTP server

LIB=Socket Library Open

If LIB<=0
   End
End If

SOCKET=Socket Create Inet Socket
_=Socket Set Nonblocking(SOCKET,True)

' connect to aminet.net
IP$=Dns Get Address By Name$("aminet.net")
ALREADY_CONNECTED=Socket Connect(SOCKET To IP$,80)

Reserve As Work 30,1024

For I=1 To 100
   If ALREADY_CONNECTED=-1
      RESULT=Socket Wait Async Writing(SOCKET,100)

      If RESULT>0
         ALREADY_CONNECTED=0
      End If
   End If

   If ALREADY_CONNECTED=0
      HTTPGET$="GET / HTTP/1.0"+Chr$(10)+"Host: amiga"+Chr$(10)+Chr$(10)
      Print "Making HTTP request to aminet.net"
      _=Socket Send(SOCKET,Varptr(HTTPGET$),Len(HTTPGET$))

      For J=1 To 100
         RESULT=Socket Wait Async Reading(SOCKET,5000)
         If RESULT>0
            OUT=Socket Recv(SOCKET To Start(30),1024)
            _DATA$=""
            For K=0 To OUT-1
               _DATA$=_DATA$+Chr$(Peek(Start(30)+K))
            Next K
            Print _DATA$
            If OUT<1024
               Exit 2
            End If
         End If
      Next J
      Exit
   End If
Next I

Socket Library Close

Starting a server

If Socket Library Open<=0
   End
End If

SOCKET=Socket Create Inet Socket

_=Socket Set Nonblocking(SOCKET,True)
_=Socket Reuse Addr(SOCKET)

RESULT=Socket Bind(SOCKET To "INADDR_ANY",8000)

_=Socket Listen(SOCKET)
Print "listening on port 8000"

For I=1 To 100
   RESULT=Socket Wait Async Reading(SOCKET,500)

   If RESULT>0
      _REMOTE_SOCKET=Socket Accept(SOCKET)

      Print Socket Inet Ntoa$(Socket Get Host(_REMOTE_SOCKET))
      Print Socket Get Port(_REMOTE_SOCKET)

      Print Socket Recv$(_REMOTE_SOCKET,1024)

      Exit
   End If
   Wait Vbl
Next I

Socket Library Close

Who's using the extension?

  • AQUABYSS
    • As of April 2023, the extension's been in heavy use for over a month on the client side of the game.

Doing something cool with the extension? Contact me and I'll add it to the list!

General Notes

  • The BSD Socket library, and all sockets, will close automatically when the program runs again. Sockets will stay open after stopping you code so you can debug issues from the AMOS console.
  • Since AMOS takes over Ctrl-C handling, you have to continually poll for socket statuses on nonblocking sockets. Trying to use a blocking socket will likely cause AMOS to hang indefinitely!
    • Using the Wait Async functions with small timeouts are the most system-friendly way of doing this.
  • MiamiDX can be fiddly, at least it is on my MiSTer set up. If Internet connectivity is not working, try re-connecting to the network.

Versioning

This project uses semantic versioning.

  • If the version number is below 1.0.0, API is not stable.
  • If the major number increases, API has changed.

License

Copyright 2023 John Bintz. Licensed under the MIT License.

If you use this in your project, and you really want to, throw a link to theindustriousrabbit.com somewhere! You can also find a donate link on the About section on The Industrious Rabbit.

Feedback? Bug reports?

Go to the About section on The Industrious Rabbit to contact me.

Changelog

0.7.0 (2023-02-20)

  • Current development release

Development

Environment

Releasing

Ubuntu/Debian

  • Install jlha-utils and a modern enough Java to run it
  • Install Ruby
  • Run bin/release