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4 changed files with 12 additions and 37 deletions

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16
API.md
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@ -123,11 +123,9 @@ a remote socket to send you data.
##### Returns
* 0 on timeout.
* -1 on error. Use `Socket Errno` for more detail.
* -3 on the socket being sorta-ready. This isn't a connection timeout,
so check again.
* 1 on success.
* 0 on timeout
* -1,-2 on error
* 1 on success
#### RESULT=Socket Async Wait Writing(Socket, Wait_ms)
@ -137,11 +135,9 @@ has been completed.
##### Returns
* 0 on timeout.
* -1 on error. Use `Socket Errno` for more detail.
* -3 on the socket being sorta-ready. This isn't a connection timeout,
so check again.
* 1 on success.
* 0 on timeout
* -1,-2 on error
* 1 on success
#### RESULT=Socket Set Timeout(Socket, Wait_ms)

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@ -139,11 +139,6 @@ Doing something cool with the extension?
most system-friendly way of doing this.
* MiamiDX can be fiddly, at least it is on my MiSTer set up.
If Internet connectivity is not working, try re-connecting to the network.
* If using Roadshow, `bsdsocket.library` will always be available, so
you can't use its presence or lack thereof to test if Internet is available.
You'll have to use a combination of DNS lookups and/or connection
timeouts using `Socket Async Wait Writing` to determine if the Internet
is available.
## Versioning

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@ -7,7 +7,7 @@
; extension number 18
ExtNb equ 18-1
Version MACRO
dc.b "1.0.1-20230403"
dc.b "1.0.0-20230401"
ENDM
VerNumber equ $1
@ -1576,7 +1576,6 @@ _DoSocketLibraryClose_Skip:
;
; @return
; 1 on success
; -1 on error, check Socket Errno
; -2 on library not open
; -3 on not interesting yet
; 0 on timeout
@ -1628,13 +1627,8 @@ _SocketWaitAsyncWriting_LibraryOpen:
MOVE.L BSDSocketBase-MB(A4),A6
CALLLIB WaitSelect
; returns:
; * 0 on timeout
; * >0 on socket was seen
; * -1 on error
TST.L D0
BEQ _SocketWaitAsyncWriting_Timeout
BMI _SocketWaitAsyncWriting_Error
TST.L D0 ; timeout, pass through
BPL _SocketWaitAsyncWriting_Done
MOVE.L (SP)+,D0 ; D0 contains socket again
Dload A4
@ -1673,9 +1667,8 @@ _SocketWaitAsyncWriting_CheckSockopt:
MOVE.L (SP)+,A3
TST.L D0
BEQ _SocketWaitAsyncWriting_Ready
BPL _SocketWaitAsyncWriting_Ready
; still not ready
MOVEM.L (SP)+,A3-A4
MOVE.L #-3,D3
@ -1689,20 +1682,11 @@ _SocketWaitAsyncWriting_Ready:
RestoreStackFunction
Ret_Int
_SocketWaitAsyncWriting_Error:
_SocketWaitAsyncWriting_Done:
MOVE.L (SP)+,D1
MOVEM.L (SP)+,A3-A4
MOVE.L #-1,D3
RestoreStackFunction
Ret_Int
_SocketWaitAsyncWriting_Timeout:
MOVE.L (SP)+,D1
MOVEM.L (SP)+,A3-A4
MOVEQ #0,D3
MOVE.L D0,D3
RestoreStackFunction
Ret_Int