Finish up 1.1.4
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24
API.md
24
API.md
@ -337,30 +337,6 @@ out. There's no way to set this timeout, or cancel or override it via AMOS.
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String with IP address, or blank string on error.
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---
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#### RESULT=Socket Status(Socket)
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Returns basic connection information about a socket.
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##### Warning
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Since none of the socket processing of this extension happens in the
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background, you're likely better off using other means to detect
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socket status.
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* Disconnected: Try a recv and get zero bytes back. Check Socket Errno.
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* Broken: Try a send. If it fails, check Socket Errno.
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* Ready: Use the Async Wait functions.
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##### Returns
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Status of socket:
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* 0 = Closed
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* 2 = Listening
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* 6 = Connecting
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* 7 = Connected
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---
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74
README.md
74
README.md
@ -127,6 +127,9 @@ Socket Library Close
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* [AQUABYSS](https://agedcode.com/agedcode/en/games/aquabyss)
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* As of April 2023, the extension's been in heavy use for over a month
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on the client side of the game.
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* [Hop to the Top: Bunny's Revenge](https://rabbit.robsmithdev.co.uk/)
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* The game uses this extension to send and receive high score information.
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I also did some of the art for the game!
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Doing something cool with the extension?
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[Contact me](https://theindustriousrabbit.com/about) and I'll add it to the list!
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@ -158,7 +161,7 @@ This project uses semantic versioning.
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## License
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Copyright 2023 John Bintz. Licensed under the MIT License.
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Copyright 2023-2024 John Bintz. Licensed under the MIT License.
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If you use this in your project, and you really want to,
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throw a link to theindustriousrabbit.com somewhere! You can
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@ -181,14 +184,75 @@ to contact me.
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* Fix bug in Socket Wait Async Writing where result of getsockopt was
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incorrectly used.
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## Development
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### 1.1.0 (2024-02-23)
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* Fix bug in `Dns Get Host Address By Name$` where it assumed AMOS strings are
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null-terminated. They are not.
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* Add `Socket Herrno` to aid in debugging resolver errors.
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### 1.1.1 (2024-03-17)
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* Fix bug in `Socket Inet Ntoa$` where the null terminator on the result of
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calling `Inet_NtoA` was being included in the AMOS string.
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* Fix crash bug in `Socket Inet Ntoa$` if called with the BSD Socket library
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was not open.
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### 1.1.2 (2024-03-18)
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* Fix all functions that return strings so that strings work properly
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in AMOS. While you could kind of use the immediate return value of the
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string, any future manipulation of that string would fail. This fixes
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the following functions:
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* `Socket Inet Ntoa$`
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* `Dns Get Address By Name$`
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* `Socket Recv$`
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### 1.1.3
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Internal release.
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### 1.1.4 (2024-04-26)
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* Fix bug in fdset macro where using D3 for a parameter could cause corruption
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* Copy a null-terminated copy of IP address for `SocketIPAddressPortToSockaddr`
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* Add test suite to exercise extension functionality
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* Fix several crash bugs found due to the test suite
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* Retructure API docs for easier reading
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# Development
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### Environment
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#### Native Amiga
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* Clone the [AMOS Professional source code](https://github.com/AOZ-Studio/AMOS-Professional-Official)
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* Run `execute absdsocket`
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* Note that you'll have to fix up some assigns and files in the AMOS Professional
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source directory. I'll update this README with those changes once I track them down...
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* Copy `AMOSPro Sources/+lequ.s` to `+LEqu.s`
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* Generate the socket LVO file in the `src` directory
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* Install [`fd2pragma`](https://aminet.net/package/dev/misc/fd2pragma) in your path
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* Download `https://raw.githubusercontent.com/cnvogelg/amitools/master/amitools/data/fd/bsdsocket_lib.fd` to `src`
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* In a Shell:
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```
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cd src
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fd2pragma bsdsocket_lib.fd to "" special 20
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```
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* Fix up `src/absdsocket` to match your system's setup
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* In a Shell:
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```
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cd src
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execute absdsocket
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```
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#### Emulated setup (WinUAE, FS-UAE, Amiberry)
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Run `bin/setup` to do most of the setups above.
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### Debugging
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Modify data in the `DebugArea` and read it by `Peek`/`Deek`/`Leek`ing from
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the base address provided by `Socket Get Debug Area`.
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### Releasing
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Binary file not shown.
@ -7,7 +7,7 @@
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; extension number 18
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ExtNb equ 18-1
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Version MACRO
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dc.b "1.1.3-20240417"
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dc.b "1.1.4-20240426"
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ENDM
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VerNumber equ $1
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@ -345,7 +345,7 @@ C_Tk dc.w 1,0
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dc.b "socket close socke","t"+$80,"00",-1
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AddTokenFunction SocketHerrno
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dc.b "socket herrn","0"+$80,"0",-1
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dc.b "socket herrn","o"+$80,"0",-1
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; TOKEN_END
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dc.w 0
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@ -1372,8 +1372,10 @@ _SocketSelect_PerformSelect
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PreserveStackFunction
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EnsureBSDSocketLibrary _SocketInetNtoa_LibraryOpen
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MOVE.L ChVide(A5),D3
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RestoreStackFunction
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Ret_Int
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Ret_String
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_SocketInetNtoa_LibraryOpen:
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MOVE.L D3,D0
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@ -1390,9 +1392,6 @@ _SocketInetNtoA_StringSizeLoop:
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TST.B (A0)+
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BNE _SocketInetNtoA_StringSizeLoop
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MOVE.L A0,D3
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SUB.L A2,D3 ; D3 = length
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SUBQ #1,D3 ; get rid of the null terminator
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MOVE.L A0,D4
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SUB.L A2,D4 ; D4 = length
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SUBQ #1,D4 ; get rid of the null terminator
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@ -1413,13 +1412,8 @@ _SocketInetNtoA_StringSizeLoop:
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SUBQ #1,D4
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_SocketInetNtoA_StringCopyLoop:
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MOVE.B (A2,D3),(A0,D3)
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DBRA D3,_SocketInetNtoA_StringCopyLoop
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; make the address even
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EvenOutStringAddress A0,D3
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MOVE.L A0,HiChaine(A5) ; Does L_Demande nuke A5 too?
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MOVE.B (A2,D4),(A0,D4)
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DBRA D4,_SocketInetNtoA_StringCopyLoop
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MOVE.L A1,D3 ; string return
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@ -2146,7 +2140,12 @@ _SocketCloseSocket_LibraryOpen:
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Lib_Par SocketHerrno
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; - - - - - - - - - - - - -
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PreserveStackFunction
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EnsureBSDSocketLibrary _SocketHerrno_LibraryOpen
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RestoreStackFunction
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Ret_Int
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_SocketHerrno_LibraryOpen:
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; set up tag list memory and place for herrno to go
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Dlea AcceptScratchArea,A0
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MOVE.L A0,A2
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; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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; BSDSocket.s, list of the library functions on the 26-04-2024 14:45:36
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; BSDSocket.s, list of the library functions on the 26-04-2024 20:54:05
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;
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; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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L_Cold: set 0
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; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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; BSDSocket.s, library size on the 26-04-2024 14:45:36
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; BSDSocket.s, library size on the 26-04-2024 20:54:05
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;
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; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Lib_Size equ 39
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copy AMOSPro_System:APSystem/AMOSPro_BSDSocket.lib AMOSPro_System:APSystem/AMOSPro_BSDSocket.lib.bak
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FAILAT 10
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copy AMOSPro_BSDSocket.Lib AMOSPro_System:APSystem/
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;use an amos file here that includes the plugin to quickly build a test program
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;apcmp "aqua_test_plugin.amos" inclib
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apcmp "/test/TestSuite.amos" inclib
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[Socket Library Open/Open Library] 1075577444
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[Socket Library Open/Double open] 1075577444
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[Socket Create Inet Socket] 0
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[Socket Set Nonblocking/False] 0
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[Socket Set Nonblocking/True] 0
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[Socket Set Nonblocking/True] Preserving this state for rest of tests
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[Dns Get Address By Name$/Bad domain name]
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[Dns Get Address By Name$/localhost] 127.0.0.1
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[Dns Get Address By Name$/aminet.net] 35.223.124.178
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[Dns Get Address By Name$/aminet.net] Using this IP address for connection tests
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[Dns Get Address By Name$/Returned string can be manipulated] Cat35.223.124.178Dog
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[Socket Connect/port too high] -11
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[Socket Connect/blank ip] -14
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[Socket Connect/invalid ip] -1
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[Socket Connect/aminet IP (35.223.124.178) from above] -1 (ok to be -1, will Wait Async Writing next)
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[Socket Wait Async Writing/With unconnected socket/2 second timeout] 1
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[Socket Wait Async Writing/With unconnected socket/Zero timeout] 1
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[Socket Wait Async Writing/Connected socket/Two second timeout] 1
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[Socket Wait Async Writing/Connected socket/Zero timeout] 1
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[Socket Wait Async Writing/Connected socket/Attempt to get actual connection] 1
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[Socket Wait Async Writing/Socket Send and Socket Send$/Socket send$ first half] 10
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[Socket Wait Async Writing/Socket Send and Socket Send$/Socket send second half] 18
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[Socket Wait Async Writing/Socket wait Async Reading/With unconnected socket/2 second timeout] 1
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[Socket Wait Async Writing/Socket wait Async Reading/With unconnected socket/Zero timeout] 1
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[Socket Wait Async Writing/Socket wait Async Reading/With aminet socket/2 second timeout] 1
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[Socket Wait Async Writing/Socket wait Async Reading/With aminet socket/Zero timeout] 1
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[Socket Wait Async Writing/Socket Recv$ and Socket Recv/Socket Recv$/Read 20 characters] HTTP/1.1 302 Found
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[Socket Wait Async Writing/Socket Recv$ and Socket Recv/Socket Recv$/String can be manipulated] CatHTTP/1.1 302 Found
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Dog
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[Socket Wait Async Writing/Socket Recv$ and Socket Recv/Socket Read/Read 20 bytes] 20
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[Socket Wait Async Writing/Socket Recv$ and Socket Recv/Socket Read/Data was read] Date: Fri, 26 Apr 20
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[Socket Wait Async Writing/Socket Library Close/Close] Success
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[Socket Wait Async Writing/Socket Library Close/Double close] Success
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test/TestSuite
BIN
test/TestSuite
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