#include #include #include #include #include int main(void) { if (!(SocketBase = OpenLibrary("bsdsocket.library", 4))) { printf("Can't open socket library\n"); return 1; } serverSocket = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP); if (serverSocket < 0) { printf("can't get a socket\n"); return 1; } CloseSocket(serverSocket); CloseLibrary(SocketBase); }